index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
lure
/
game.cpp
Age
Commit message (
Expand
)
Author
2006-07-30
Added proper item selection handling for the ASK action
Paul Gilbert
2006-07-08
Added support for ScummVM boot parameter values as well invoking the built-in...
Paul Gilbert
2006-05-31
Fixed two Valgrind warnings. But there are still a couple of invalid reads
Torbjörn Andersson
2006-05-29
Player now moves out of the way if he's blocking an entrance when an NPC ente...
Paul Gilbert
2006-05-23
Added a new outer loop for what will later allow the restarting of the game. ...
Paul Gilbert
2006-05-11
Changed "it's" to "its" in a few comments.
Torbjörn Andersson
2006-05-11
Whitespace changes.
Torbjörn Andersson
2006-04-29
Fix warning
Max Horn
2006-04-29
Enhanced hotspot action so that the player will properly walk to a hotspot be...
Paul Gilbert
2006-04-17
Made the Lure engine call updateScreen() more often - particularly when using
Torbjörn Andersson
2006-04-11
Added delays to the main and menu event loops to keep Lure from gobbling up all
Torbjörn Andersson
2006-04-11
Implemented better handling of changing rooms via room exits
Paul Gilbert
2006-03-13
Fix a few valgrind warnings
Travis Howell
2006-02-19
Fixed compiler warning
Max Horn
2006-02-19
Cleaned up the main game loop, improved handling for changing rooms, and impr...
Paul Gilbert
2006-02-11
Moved engines to the new engines/ directory
Max Horn
[prev]