Age | Commit message (Expand) | Author |
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn |
2011-05-25 | ALL: initialise -> initialize | Matthew Hoops |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-18 | COMMON: Rename Error to ErrorCode, introduce new Error class | Max Horn |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn |
2010-10-15 | ENGINES: Enhance namespace comments a bit | Max Horn |
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn |
2010-01-19 | LURE: Remove evil 'using namespace' from header files | Max Horn |
2010-01-05 | Added a new LureLanguage enumeration of supported languages, and changed game... | Paul Gilbert |
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly wi... | Max Horn |
2009-08-24 | Switched LURE to use a single central RandomSource instance, instead of (some... | Johannes Schickel |
2009-07-03 | Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings | Max Horn |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently implement... | Max Horn |
2009-01-31 | Enabled runtime save/loading from the GMM menu, and fixed launcher listing of... | Paul Gilbert |
2009-01-26 | Implemented the Engine::getDebugger method | Paul Gilbert |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat... | Max Horn |
2008-07-25 | Added -x and --list-saves support for LURE | Christopher Page |
2008-06-30 | Sound settings for Lure can be modified through the GMM | Christopher Page |
2008-06-16 | Cleaned up some unnecessary comments | Christopher Page |
2008-05-28 | LURE: Fixed some memory leaks when returning to the launcher from the LURE en... | Christopher Page |
2008-05-24 | Implemented LureEngine::pauseEngineIntern | Paul Gilbert |
2008-02-14 | Changed error dialog display to exit ScummVM through the standard execution p... | Paul Gilbert |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2007-12-31 | Added detection for Italian EGA version | Paul Gilbert |
2007-12-07 | Changed startup error messages to use a modal GUI dialog | Paul Gilbert |
2007-12-06 | Switch Lure engine to AdvancedDetector | Eugene Sandulenko |
2007-12-02 | Added some more code to the savegame load process to correctly handle previou... | Paul Gilbert |
2007-08-12 | Skeleton code added for restart/restore screen | Paul Gilbert |
2007-06-22 | Lots of bugfixes - game is now completable | Paul Gilbert |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-03-17 | Got rid of Lure::System | Max Horn |
2006-10-02 | Added functionality to allow saving/loading the game state | Paul Gilbert |
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the... | Max Horn |
2006-09-16 | Reduce code duplication | Max Horn |
2006-07-23 | Changed __lure_res_h__ to LURE_RES_H etc for consistency. | Torbjörn Andersson |
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ... | Max Horn |
2006-02-12 | The GameDetector is no longer a required parameter for Engine constructors | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |