index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
lure
/
lure.h
Age
Commit message (
Expand
)
Author
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-05-25
ALL: initialise -> initialize
Matthew Hoops
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-18
COMMON: Rename Error to ErrorCode, introduce new Error class
Max Horn
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2010-10-15
ENGINES: Enhance namespace comments a bit
Max Horn
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2010-01-19
LURE: Remove evil 'using namespace' from header files
Max Horn
2010-01-05
Added a new LureLanguage enumeration of supported languages, and changed game...
Paul Gilbert
2009-11-24
Added Doxygen comments for the various engine namespaces (currently mostly wi...
Max Horn
2009-08-24
Switched LURE to use a single central RandomSource instance, instead of (some...
Johannes Schickel
2009-07-03
Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
Max Horn
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-03-01
Merged Engine::go() and ::init() into a new run() method (currently implement...
Max Horn
2009-01-31
Enabled runtime save/loading from the GMM menu, and fixed launcher listing of...
Paul Gilbert
2009-01-26
Implemented the Engine::getDebugger method
Paul Gilbert
2008-11-06
Switched various Engine APIs to use Common::Error
Max Horn
2008-11-04
Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...
Max Horn
2008-07-25
Added -x and --list-saves support for LURE
Christopher Page
2008-06-30
Sound settings for Lure can be modified through the GMM
Christopher Page
2008-06-16
Cleaned up some unnecessary comments
Christopher Page
2008-05-28
LURE: Fixed some memory leaks when returning to the launcher from the LURE en...
Christopher Page
2008-05-24
Implemented LureEngine::pauseEngineIntern
Paul Gilbert
2008-02-14
Changed error dialog display to exit ScummVM through the standard execution p...
Paul Gilbert
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-12-31
Added detection for Italian EGA version
Paul Gilbert
2007-12-07
Changed startup error messages to use a modal GUI dialog
Paul Gilbert
2007-12-06
Switch Lure engine to AdvancedDetector
Eugene Sandulenko
2007-12-02
Added some more code to the savegame load process to correctly handle previou...
Paul Gilbert
2007-08-12
Skeleton code added for restart/restore screen
Paul Gilbert
2007-06-22
Lots of bugfixes - game is now completable
Paul Gilbert
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-03-17
Got rid of Lure::System
Max Horn
2006-10-02
Added functionality to allow saving/loading the game state
Paul Gilbert
2006-09-23
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...
Max Horn
2006-09-16
Reduce code duplication
Max Horn
2006-07-23
Changed __lure_res_h__ to LURE_RES_H etc for consistency.
Torbjörn Andersson
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-02-12
The GameDetector is no longer a required parameter for Engine constructors
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn