aboutsummaryrefslogtreecommitdiff
path: root/engines/lure/lure.h
AgeCommit message (Expand)Author
2016-01-12LURE: Add support for Russian versionEugene Sandulenko
2014-02-18LURE: Make GPL headers consistent in themselves.Johannes Schickel
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-18COMMON: Rename Error to ErrorCode, introduce new Error classMax Horn
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-01-19LURE: Remove evil 'using namespace' from header filesMax Horn
2010-01-05Added a new LureLanguage enumeration of supported languages, and changed game...Paul Gilbert
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly wi...Max Horn
2009-08-24Switched LURE to use a single central RandomSource instance, instead of (some...Johannes Schickel
2009-07-03Added more GCC_PRINTF attributes, and fixed resulting warnings in format stringsMax Horn
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently implement...Max Horn
2009-01-31Enabled runtime save/loading from the GMM menu, and fixed launcher listing of...Paul Gilbert
2009-01-26Implemented the Engine::getDebugger methodPaul Gilbert
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...Max Horn
2008-07-25Added -x and --list-saves support for LUREChristopher Page
2008-06-30Sound settings for Lure can be modified through the GMMChristopher Page
2008-06-16Cleaned up some unnecessary commentsChristopher Page
2008-05-28LURE: Fixed some memory leaks when returning to the launcher from the LURE en...Christopher Page
2008-05-24Implemented LureEngine::pauseEngineInternPaul Gilbert
2008-02-14Changed error dialog display to exit ScummVM through the standard execution p...Paul Gilbert
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-12-31Added detection for Italian EGA versionPaul Gilbert
2007-12-07Changed startup error messages to use a modal GUI dialogPaul Gilbert
2007-12-06Switch Lure engine to AdvancedDetectorEugene Sandulenko
2007-12-02Added some more code to the savegame load process to correctly handle previou...Paul Gilbert
2007-08-12Skeleton code added for restart/restore screenPaul Gilbert
2007-06-22Lots of bugfixes - game is now completablePaul Gilbert
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-03-17Got rid of Lure::SystemMax Horn
2006-10-02Added functionality to allow saving/loading the game statePaul Gilbert
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-09-16Reduce code duplicationMax Horn
2006-07-23Changed __lure_res_h__ to LURE_RES_H etc for consistency.Torbjörn Andersson
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-02-12The GameDetector is no longer a required parameter for Engine constructorsMax Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn