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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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lure
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Author
2007-04-27
Moved lure detection code into a new detection.cpp file
Max Horn
2007-04-26
Removing more semicola
Max Horn
2007-04-22
General bugfixes, added animation handlers for creating potion and freeing Go...
Paul Gilbert
2007-04-19
Added code to prevent NPCs from moving when being talked to
Paul Gilbert
2007-04-17
Bugfix for Grub's animation handler
Paul Gilbert
2007-04-17
Bugfix to have multiple savegame names list vertically
Paul Gilbert
2007-04-15
Altered message display to correctly handle optional display of hotspot/chara...
Paul Gilbert
2007-04-15
Bugfix to have Ratpouch correctly follow player, and new object animation han...
Paul Gilbert
2007-04-15
Bugfix to restore the correct part of the screen when the menu changes
Paul Gilbert
2007-04-15
Added new script methods
Paul Gilbert
2007-04-15
Fix a few Valgrind warnings.
Travis Howell
2007-04-14
Gave proper names to previously unknown/partially-known constants
Paul Gilbert
2007-04-14
Fixed warning.
Torbjörn Andersson
2007-04-14
Implemented handling for barmen (rooms 29, 32, and 35)
Paul Gilbert
2007-04-14
Added script method for barmen serving player
Paul Gilbert
2007-04-13
Adjusted word wrapping width in talk dialogs
Paul Gilbert
2007-04-10
Bugfix to prevent a used item in give actions from not getting pased to the t...
Paul Gilbert
2007-04-02
Added in more character tick handlers
Paul Gilbert
2007-04-01
Bugfix to correctly remove an item from a character's inventory when it is de...
Paul Gilbert
2007-04-01
Bugfix for strings that wrapped near a carriage return character
Paul Gilbert
2007-03-17
Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...
Max Horn
2007-03-17
Force all code to use EventManager::pollEvent instead of OSystem::pollEvent
Max Horn
2007-03-17
Got rid of Lure::System
Max Horn
2007-03-06
Added support for Blacksmith's hammering animation and added Morkus' animatio...
Paul Gilbert
2007-02-26
Added animation handler for standard characters that can be talked to
Paul Gilbert
2007-02-26
Added saving of the random actions set state, and implemented NPC opcode 29, ...
Paul Gilbert
2007-02-22
Syntax fixes to conform to ScummVM coding standards
Paul Gilbert
2007-02-22
Added proper support for the random actions your sidekick can do in each room
Paul Gilbert
2007-02-18
Improved (I hope) the 'Unknown MD5' messages in our detectors a little bit
Max Horn
2007-02-17
Added line to ensure the current room number field variable is kept up to date
Paul Gilbert
2007-02-17
Added some asserts to setSupportData method to ensure the passed variables ar...
Paul Gilbert
2007-02-16
Added animation handler for Catriona (woman in Smithy)
Paul Gilbert
2007-02-16
Added sub-option to hotspot command to allow the activation or deactivation o...
Paul Gilbert
2007-02-16
Bugfix to pathfinder that resulted in some characters bouncing between two rooms
Paul Gilbert
2007-02-16
Revised previously committed guard to comply to ScummVM coding standard
Paul Gilbert
2007-02-14
Make use of md5_file_string
Max Horn
2007-02-14
Added proper support for showing a hotspot or character's name in dialogs whe...
Paul Gilbert
2007-02-14
Added guard to prevent crashing if a hospot or character name is needed and w...
Paul Gilbert
2007-02-10
Bugfix to clipping so player's feet aren't visible in the corner of the scree...
Paul Gilbert
2007-02-09
Turned two comments into doxygen comments
Max Horn
2007-02-09
fix warning
Max Horn
2007-02-09
Removed redundant line used during testing
Paul Gilbert
2007-02-09
Added 'room' command to show room information
Paul Gilbert
2007-02-09
Added new flag for blocked characters and extra checking of dynamic support r...
Paul Gilbert
2007-02-09
Improved character blocked/bumped handling
Paul Gilbert
2007-02-09
Removed use of static support data record for player to simplify save process
Paul Gilbert
2007-02-09
Removed use of static support data record for player to simplify save process
Paul Gilbert
2007-02-02
Bugfix to fix crash when Ratpouch chooses an in-room random destination
Paul Gilbert
2007-02-01
Used Fingolfin's workaround for a bogus (?) warning produced by some versions
Torbjörn Andersson
2007-02-01
Added custom load code for room #20 Notice
Paul Gilbert
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