Age | Commit message (Collapse) | Author |
|
svn-id: r26625
|
|
svn-id: r26597
|
|
Goewin, and in-progress work on completing original game's action precheck code
svn-id: r26572
|
|
svn-id: r26546
|
|
svn-id: r26538
|
|
svn-id: r26537
|
|
hotspot/character article prefixes
svn-id: r26491
|
|
handlers added
svn-id: r26487
|
|
svn-id: r26486
|
|
svn-id: r26485
|
|
svn-id: r26484
|
|
svn-id: r26467
|
|
svn-id: r26466
|
|
svn-id: r26464
|
|
svn-id: r26463
|
|
svn-id: r26457
|
|
talk dialog for display
svn-id: r26447
|
|
svn-id: r26368
|
|
deactivated
svn-id: r26338
|
|
svn-id: r26337
|
|
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
svn-id: r26180
|
|
svn-id: r26156
|
|
svn-id: r26155
|
|
animation handler
svn-id: r26003
|
|
svn-id: r25888
|
|
which allows for an NPC to be given a custom talk record
svn-id: r25875
|
|
svn-id: r25781
|
|
svn-id: r25780
|
|
svn-id: r25695
|
|
svn-id: r25648
|
|
are valid
svn-id: r25647
|
|
svn-id: r25638
|
|
of hotspots
svn-id: r25622
|
|
svn-id: r25621
|
|
svn-id: r25620
|
|
svn-id: r25593
|
|
where the message contains a placeholder mark for it
svn-id: r25582
|
|
was not provided
svn-id: r25581
|
|
screen as the chute is exited
svn-id: r25455
|
|
svn-id: r25451
|
|
svn-id: r25450
|
|
svn-id: r25443
|
|
svn-id: r25442
|
|
records versus static schedule entry records
svn-id: r25441
|
|
svn-id: r25440
|
|
svn-id: r25439
|
|
svn-id: r25438
|
|
svn-id: r25333
|
|
of GCC. (Not the one he's using, though, which is why I'm doing this instead.)
svn-id: r25327
|
|
svn-id: r25317
|