Age | Commit message (Expand) | Author |
2009-07-23 | Bugfix for player blocking room entrance causing NPCs trying to enter getting... | Paul Gilbert |
2009-07-03 | Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings | Max Horn |
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko |
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson |
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of cha... | Max Horn |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-03-05 | Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ... | Jordi Vilalta Prat |
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently implement... | Max Horn |
2009-01-31 | Disable GMM Save/Loading when a cut-scene is playing | Paul Gilbert |
2009-01-31 | Enabled runtime save/loading from the GMM menu, and fixed launcher listing of... | Paul Gilbert |
2009-01-31 | Bugfix to properly have one NPC character move out of the way when two NPCs b... | Paul Gilbert |
2009-01-30 | Bugfix to stop characters changing rooms if the entrance in the other room is... | Paul Gilbert |
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn |
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn |
2009-01-28 | Bugfix to allow characters to start moving when some other object (such as a ... | Paul Gilbert |
2009-01-27 | Added a debug subcommand to enable a hotspot's position to be changed | Paul Gilbert |
2009-01-26 | Implemented the Engine::getDebugger method | Paul Gilbert |
2009-01-03 | Bugfix for #2480853 - Skorl doesn't follow Minnow into Cellar | Paul Gilbert |
2009-01-03 | Bugfix for #2480857 - Additionally savegames were crashing ScummVM | Paul Gilbert |
2009-01-03 | Changed the debugger 'schedule' command to be able to list the schedule, even... | Paul Gilbert |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-11-29 | Remove warnings from NDS build. | Robin Watts |
2008-11-16 | Fixed various g++ warnings ("format not a string literal and no format argume... | Johannes Schickel |
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel |
2008-11-09 | - The GMM save dialog is now working for all engines which support the approp... | Filippos Karapetis |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-11-05 | Got rid of the unused 'filename' attribute in SaveStateDescriptor | Max Horn |
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat... | Max Horn |
2008-10-26 | Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ... | Filippos Karapetis |
2008-10-05 | Changed NPC schedules to be loaded when an NPC is activated - this avoids an ... | Paul Gilbert |
2008-10-04 | Bugfix to prevent NPC characters managing to walk beyond room exits without l... | Paul Gilbert |
2008-10-02 | Engine class changed: | Max Horn |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-09-11 | Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState". | Johannes Schickel |
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn |
2008-09-01 | Merging more of the GSoC 2008 RTL branch: LURE | Max Horn |
2008-08-16 | Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ... | Christopher Page |
2008-08-15 | Defined some MetaEngineFeatures for the engines, the launcher uses these feat... | Christopher Page |
2008-08-05 | Fixed more warnings | Christopher Page |
2008-07-25 | Added -x and --list-saves support for LURE | Christopher Page |
2008-07-21 | Merged revisions 33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,... | Christopher Page |
2008-07-16 | Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit,... | Christopher Page |
2008-07-15 | Reverted some incorrect changes and fixed sound settings issues for LURE. Fi... | Christopher Page |
2008-07-14 | Fix for missing data in the savegame format that could result in not being ab... | Paul Gilbert |
2008-07-10 | Lure works with the new GMM implementation | Christopher Page |
2008-07-07 | LURE: Made sure to lock _soundMutex in syncSounds() | Christopher Page |
2008-06-30 | Fixed some warnings | Christopher Page |
2008-06-30 | Sound settings for Lure can be modified through the GMM | Christopher Page |
2008-06-25 | Kyra and Lure are now using the new _quit flag | Christopher Page |
2008-06-16 | Cleaned up some unnecessary comments | Christopher Page |