Age | Commit message (Expand) | Author |
2010-04-27 | COMMON: Move DebugChannel stuff into a new DebugMan singleton | Max Horn |
2010-04-27 | Bugfix for making Goewin more smoothly follow player out of the caves | Paul Gilbert |
2010-04-27 | Minor bugfix for the shop-keeper sequence when you're viewing through the win... | Paul Gilbert |
2010-04-21 | Fixed GCC warning about 'hotspotId' shadowing a member of 'this'. Let's call | Torbjörn Andersson |
2010-04-20 | Corrected a debug statement that could use an object field after the object w... | Paul Gilbert |
2010-04-19 | Bugfix for correctly returning follower to player when they're blocked from a... | Paul Gilbert |
2010-04-16 | Added code to de-activate town NPCs once the player makes it to the castle, s... | Paul Gilbert |
2010-04-14 | Added a default case for characters that don't have a message set, but try to... | Paul Gilbert |
2010-04-09 | Remove unnecessary 'extern' keywords | Ori Avtalion |
2010-04-05 | Corrected check to ensure return isn't issued if it's already in progress | Paul Gilbert |
2010-04-05 | Bugfix for correctly getting a follower to return to player when blocked from... | Paul Gilbert |
2010-04-05 | Application of patch #2981748 - Make VGA detection entries take precedence ov... | Paul Gilbert |
2010-03-30 | Fix for Lure memory error indicated by Valgrind on Restart/Restore Screen (Te... | David Turner |
2010-03-27 | Corrected deallocated of menu data reported by Valgrind | Paul Gilbert |
2010-03-26 | Added explicit initialisation of NPC directions in the hotspot constructors | Paul Gilbert |
2010-03-22 | Patch #2973290: Semicolon cleanup | Max Horn |
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn |
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn |
2010-03-13 | Fix our DECLARE_SINGLETON macro to conform to the C++ specs. | Johannes Schickel |
2010-02-21 | Patch for bug 2943361 by littleboy, adding full kb modifier support to all en... | Yotam Barnoy |
2010-01-25 | Change some comments to use "AdLib" instead of "adlib". | Johannes Schickel |
2010-01-23 | Some more header modifications ("Graphic Adventure Engine" and the legal prop... | Arnaud Boutonné |
2010-01-22 | Silenced some more cppcheck warnings. Some of these may seem silly, but the way | Torbjörn Andersson |
2010-01-19 | LURE: Remove evil 'using namespace' from header files | Max Horn |
2010-01-19 | Fixed some cppcheck warnings. | Torbjörn Andersson |
2010-01-09 | Fix for a rare case where the NPC handler for Ewan the shopkeeper can cause a... | Paul Gilbert |
2010-01-05 | Added a new LureLanguage enumeration of supported languages, and changed game... | Paul Gilbert |
2010-01-05 | Bugfix for crash if an error occurs before the game object (and thus the debu... | Paul Gilbert |
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson |
2009-12-09 | Changed MidiDriver::createMidi to take a MidiDriverType instead of an int | Max Horn |
2009-11-29 | Bugfix for reactivating an NPC when it was previously deactivated at precisel... | Paul Gilbert |
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly wi... | Max Horn |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn |
2009-10-20 | LURE: Turn HotspotTickHandlers into a proper class; convert static vars in va... | Max Horn |
2009-10-09 | Remove some unused variables | Max Horn |
2009-10-09 | Some const correctness changes; cleanup | Max Horn |
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for con... | Max Horn |
2009-10-01 | Replaced delete operator with delete[] | Paul Gilbert |
2009-09-24 | Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings an... | Filippos Karapetis |
2009-09-24 | Reverted my commit #44290 - apparently, it was a bad idea, as g_engine is a hack | Filippos Karapetis |
2009-09-24 | Fixed some more warnings about unreachable code | Filippos Karapetis |
2009-09-24 | Changed some references from LureEngine to the global g_engine (e.g. calls to... | Filippos Karapetis |
2009-08-30 | Fix indentation | Jordi Vilalta Prat |
2009-08-24 | Switched LURE to use a single central RandomSource instance, instead of (some... | Johannes Schickel |
2009-08-18 | Bugfix for Castle Skorl problem reported on the list | Paul Gilbert |
2009-07-25 | Move the event recorder to its own class (EventRecoder inside common/EventRec... | Johannes Schickel |
2009-07-23 | Bugfix for player blocking room entrance causing NPCs trying to enter getting... | Paul Gilbert |
2009-07-03 | Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings | Max Horn |
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko |
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson |