Age | Commit message (Expand) | Author |
2010-07-01 | Introduced a hash for storing all the miscellaneous data values, and used it ... | Paul Gilbert |
2010-06-30 | Corrected font display to properly use both colour indexes | Paul Gilbert |
2010-06-29 | Changed reading of sprite frame depths to signed bytes - this fixes the probl... | Paul Gilbert |
2010-06-29 | Added loading of the correct DSR file at the start of each animation scene | Paul Gilbert |
2010-06-29 | Bugfixes to reading in the animation font name correctly, as well as converte... | Paul Gilbert |
2010-06-27 | Added proper conversion of message RGB colour values | Paul Gilbert |
2010-06-27 | Several bugfixes to the loading, display, and digital sound playing of messag... | Paul Gilbert |
2010-06-17 | M4/MADS: Some slight tweaks to the animation message chunks | Filippos Karapetis |
2010-06-14 | Moved the actionNouns array from the scene to the globals object, since the s... | Paul Gilbert |
2010-06-14 | Further memory leak fixes reported by Valgrind | Paul Gilbert |
2010-06-14 | Added logic for animation sequences specifying a starting animation frame number | Paul Gilbert |
2010-06-13 | Bugfixes for correct moving of the screen viewport within an animation | Paul Gilbert |
2010-06-13 | Added logic for handling the rate of animation background scrolling, and misc... | Paul Gilbert |
2010-06-11 | Bugfixes to correctly scroll the background during animations | Paul Gilbert |
2010-06-11 | Clarified various incorrectly named parameters, and fixed code for loading th... | Paul Gilbert |
2010-06-07 | Initial conversion of the AnimviewView class to use the expanded MadsAnimatio... | Paul Gilbert |
2010-06-06 | Bugfixes for correct positioning of opening animation | Paul Gilbert |
2010-06-05 | Various bugfixes to the animation code - first Rex animation now plays, albei... | Paul Gilbert |
2010-06-05 | Added missing animation initialisation code | Paul Gilbert |
2010-06-04 | Bugfix for the loading of the animation frame list | Paul Gilbert |
2010-06-04 | Added code and support routines for destroying animations correctly, which al... | Paul Gilbert |
2010-06-03 | Properly implemented the logic for loading the correct interface background a... | Paul Gilbert |
2010-06-03 | Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ... | Paul Gilbert |
2010-05-31 | Hopefully fixed compilation | Filippos Karapetis |
2010-05-31 | In progress work implementing the animation player | Paul Gilbert |
2010-01-30 | Beginnings of a separation of the MADS and M4 engines into separate classes. ... | Paul Gilbert |
2009-12-07 | M4: Move 'determine transparent color' hack into a new M4Sprite method | Max Horn |
2009-12-07 | M4: Make M4Surface member w, h, pixels protected; some cleanup | Max Horn |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-04-20 | Initial import of the work in progress M4 engine | Filippos Karapetis |