Age | Commit message (Expand) | Author |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-14 | ALL: colour -> color | Max Horn |
2011-02-20 | M4: Updated for OSystem Palette RGBA->RGB Change. | D G Turner |
2010-08-25 | M4: Implementation of script engine | Paul Gilbert |
2010-07-29 | M4: Further work done on the setup and starting of actions | Paul Gilbert |
2010-07-24 | M4: Implemented lots of support code for pre-action handling | Paul Gilbert |
2010-07-24 | M4: Enhanced the show_codes debug command to also show a scene's walking points | Paul Gilbert |
2010-07-23 | Lots of action related fields added; scroll over default action is now displa... | Paul Gilbert |
2010-06-14 | Further memory leak fixes reported by Valgrind | Paul Gilbert |
2010-04-21 | Changed MadsView into a separate class, since it's functionality is needed by... | Paul Gilbert |
2010-04-12 | Added the beginnings of the main timer list | Paul Gilbert |
2010-03-21 | Added framework for displaying game dialogs | Paul Gilbert |
2010-03-16 | Further code implemented for the current action display | Paul Gilbert |
2010-03-14 | Further separation of MADS and M4 scene logic | Paul Gilbert |
2010-03-14 | Further work on separating M4 specific scene code into the m4_scene.cpp file | Paul Gilbert |
2010-03-10 | Split up the SceneResources class into a generic common set, with specific ve... | Paul Gilbert |
2010-03-07 | Split up the scene.cpp file into separate files for M4 and MADS specific scen... | Paul Gilbert |
2010-02-28 | Fix gcc warning. | Johannes Schickel |
2010-02-28 | Implemented loading of the Rex Nebular walkable areas | Paul Gilbert |
2010-02-27 | Beginnings of code for scene info loading | Paul Gilbert |
2010-02-21 | Implemented some of the sprite animations loading logic for the first scene (... | Paul Gilbert |
2010-02-17 | Implemented player sprite loading portion of scene enter code | Paul Gilbert |
2010-02-13 | Added the beginnings of scene set-up logic | Paul Gilbert |
2010-01-31 | Further work on separating the scene logic for MADS and M4 | Paul Gilbert |
2010-01-30 | Worked on separating scene logic into separate classes for M4 and MADS | Paul Gilbert |
2010-01-30 | Beginnings of a separation of the MADS and M4 engines into separate classes. ... | Paul Gilbert |
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel |
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson |
2009-12-20 | Started implementation of the original game's cheat mode | Paul Gilbert |
2009-12-17 | Implemented basic message parsing | Paul Gilbert |
2009-12-12 | Implemented the rendering section of dialog display | Paul Gilbert |
2009-12-11 | Beginnings of a dialog display class | Paul Gilbert |
2009-12-07 | M4: Make M4Surface member w, h, pixels protected; some cleanup | Max Horn |
2009-12-05 | Hooked up the actions list and object-specific actions to change the status text | Paul Gilbert |
2009-12-05 | Implemented support for the inventory list scrollbar and directly selecting a... | Paul Gilbert |
2009-12-05 | Expanded the actions view into a full user interface view, and added support ... | Paul Gilbert |
2009-12-01 | Corrected the palette colours for the interface elements | Paul Gilbert |
2009-11-26 | Fix warning | Max Horn |
2009-11-26 | Added the basics of a action list display | Paul Gilbert |
2009-11-15 | Added display of the rotating inventory objects | Paul Gilbert |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-10-02 | Merged loadHotSpotsMads() and loadHotSpotsM4() | Filippos Karapetis |
2008-04-20 | More compilation fixes by lordhoto | Filippos Karapetis |
2008-04-20 | Initial import of the work in progress M4 engine | Filippos Karapetis |