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AgeCommit message (Expand)Author
2009-12-20Started implementation of the original game's cheat modePaul Gilbert
2009-12-20Changed the M4 event handler to encode the keyboard flags into KEVENT_KEY eventsPaul Gilbert
2009-12-19Further implementation of dialog/message script languagePaul Gilbert
2009-12-19Added an extra assertPaul Gilbert
2009-12-17Implemented basic message parsingPaul Gilbert
2009-12-12Implemented the rendering section of dialog displayPaul Gilbert
2009-12-11Renamed line() to drawLine() to silence warning about function parameters inTorbjörn Andersson
2009-12-11Beginnings of a dialog display classPaul Gilbert
2009-12-09Changed MidiDriver::createMidi to take a MidiDriverType instead of an intMax Horn
2009-12-07M4: Move 'determine transparent color' hack into a new M4Sprite methodMax Horn
2009-12-07M4: Make M4Surface member w, h, pixels protected; some cleanupMax Horn
2009-12-07M4: Rename M4Surface::getData() to getBasePtr() for consistencyMax Horn
2009-12-05Hooked up the actions list and object-specific actions to change the status textPaul Gilbert
2009-12-05Added a new variation to the 'object' command to add an object to the player'...Paul Gilbert
2009-12-05Implemented support for the inventory list scrollbar and directly selecting a...Paul Gilbert
2009-12-05Silenced warning.Torbjörn Andersson
2009-12-05Expanded the actions view into a full user interface view, and added support ...Paul Gilbert
2009-12-01Corrected the palette colours for the interface elementsPaul Gilbert
2009-11-26Fix warningMax Horn
2009-11-26Changed the game list in the doxygen comment to list all the games the engine...Paul Gilbert
2009-11-26Added some comments on the status of the enginePaul Gilbert
2009-11-26Added the basics of a action list displayPaul Gilbert
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly wi...Max Horn
2009-11-15Added display of the rotating inventory objectsPaul Gilbert
2009-11-15Added support for needed MADS game configuration optionsPaul Gilbert
2009-11-12Added a staticres file with the MADS articles list, and added an article fiel...Paul Gilbert
2009-11-11Comment out unused variable.Johannes Schickel
2009-11-11Beginnings of support for AA file animations. The mads_anim.cpp commit is par...Paul Gilbert
2009-11-11Removed all the '- 1' from calls to get vocabs, centralising it in the getVoc...Paul Gilbert
2009-11-10Missing template argument for MIN (added <uint>)Lars Persson
2009-11-04Added support for loading the game's object listPaul Gilbert
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
2009-10-01Reworked of code line in changeExtension that was giving a cppcheck warningPaul Gilbert
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-09-24Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings an...Filippos Karapetis
2009-09-24Fixed some more warnings about unreachable codeFilippos Karapetis
2009-09-23Got rid of Common::File::addDefaultDirectory, instead implemented the solutio...Johannes Schickel
2009-09-11Fix compile of M4 game engine.Travis Howell
2009-09-11M4: Seems that s1_cos and s1_sin are either misnamed, or buggy ?Max Horn
2009-09-11Don't abuse FORCEINLINEMax Horn
2009-09-03Fix a new/free mismatch when creating a MemoryReadStream from a MemoryWriteSt...Matthew Hoops
2009-08-24Add comment why the syntax for ScriptDataCache::load was changed.Johannes Schickel
2009-08-24Small syntax change in the hope to make the motoezx target happy.Johannes Schickel
2009-07-25Move the event recorder to its own class (EventRecoder inside common/EventRec...Johannes Schickel
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
2009-03-29Added missing parenthesis in M4Engine::delayPaul Gilbert
2009-03-20silenced some warningsMax Horn
2009-03-09Rewrote Common::List iterator code to ensure const correctness is preserved.Max Horn