index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
m4
Age
Commit message (
Expand
)
Author
2009-11-15
Added display of the rotating inventory objects
Paul Gilbert
2009-11-15
Added support for needed MADS game configuration options
Paul Gilbert
2009-11-12
Added a staticres file with the MADS articles list, and added an article fiel...
Paul Gilbert
2009-11-11
Comment out unused variable.
Johannes Schickel
2009-11-11
Beginnings of support for AA file animations. The mads_anim.cpp commit is par...
Paul Gilbert
2009-11-11
Removed all the '- 1' from calls to get vocabs, centralising it in the getVoc...
Paul Gilbert
2009-11-10
Missing template argument for MIN (added <uint>)
Lars Persson
2009-11-04
Added support for loading the game's object list
Paul Gilbert
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-10-18
Introduced new type Common::DisposeAfterUse::Flag
Max Horn
2009-10-01
Reworked of code line in changeExtension that was giving a cppcheck warning
Paul Gilbert
2009-09-30
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...
Max Horn
2009-09-24
Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings an...
Filippos Karapetis
2009-09-24
Fixed some more warnings about unreachable code
Filippos Karapetis
2009-09-23
Got rid of Common::File::addDefaultDirectory, instead implemented the solutio...
Johannes Schickel
2009-09-11
Fix compile of M4 game engine.
Travis Howell
2009-09-11
M4: Seems that s1_cos and s1_sin are either misnamed, or buggy ?
Max Horn
2009-09-11
Don't abuse FORCEINLINE
Max Horn
2009-09-03
Fix a new/free mismatch when creating a MemoryReadStream from a MemoryWriteSt...
Matthew Hoops
2009-08-24
Add comment why the syntax for ScriptDataCache::load was changed.
Johannes Schickel
2009-08-24
Small syntax change in the hope to make the motoezx target happy.
Johannes Schickel
2009-07-25
Move the event recorder to its own class (EventRecoder inside common/EventRec...
Johannes Schickel
2009-06-06
Added game GUI options to advancedDetector and updated all engines
Eugene Sandulenko
2009-05-31
The error() and warning() functions add ! and newline automatically. (I didn't
Torbjörn Andersson
2009-03-29
Added missing parenthesis in M4Engine::delay
Paul Gilbert
2009-03-20
silenced some warnings
Max Horn
2009-03-09
Rewrote Common::List iterator code to ensure const correctness is preserved.
Max Horn
2009-03-07
Whitespace cleanup: Convert space followed by tab to just tab
Max Horn
2009-03-05
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ...
Jordi Vilalta Prat
2009-03-01
Engines: Fused several init&go methods into a single run method
Max Horn
2009-03-01
Merged Engine::go() and ::init() into a new run() method (currently implement...
Max Horn
2009-02-21
Added MD5 for Orion Burger Russian version
Paul Gilbert
2009-01-30
Renamed SpecialDebugLevel to DebugChannel
Max Horn
2009-01-29
Moved AdvancedDetector from common/ to engines/
Max Horn
2009-01-29
A ton of code formatting fixes; also fixed warnings about single line loops l...
Max Horn
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-21
Fix warnings.
Travis Howell
2008-12-03
Simplify line reading with the simpler readLine(), instead of readLine_NEW
Filippos Karapetis
2008-12-03
readLine_OLD -> readLine_NEW
Filippos Karapetis
2008-11-14
Committed my patch #2123680 "SDL: Backend transaction / rollback support".
Johannes Schickel
2008-11-06
Switched various Engine APIs to use Common::Error
Max Horn
2008-10-12
Don't call Common::List::size() if you don't have to (it's an expensive opera...
Max Horn
2008-10-02
Merged loadHotSpotsMads() and loadHotSpotsM4()
Filippos Karapetis
2008-09-14
Big patch changing semantics of ReadStream::eos():
Willem Jan Palenstijn
2008-09-13
Big patch changing the signature of various Stream methods (some ports may ne...
Max Horn
2008-09-07
Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)...
Max Horn
2008-09-07
added two FIXMEs to M4 -- somehow, adding two subdirs of CWD named 'goodstuf'...
Max Horn
2008-09-06
Got rid of File::eof()
Max Horn
2008-09-03
Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; add...
Max Horn
2008-07-08
One more MSVC warning
Eugene Sandulenko
[next]