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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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detection.cpp
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2009-01-22
- Added support for The Manhole EGA version
Benjamin Haisch
2009-01-16
- Removed _gameVersion, engine versions are set in the game detection entries...
Filippos Karapetis
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-11-07
Implemented RTL support
Benjamin Haisch
2008-11-06
Simplified AdvancedMetaEngine::fallbackDetect usage
Max Horn
2008-09-03
Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type...
Max Horn
2008-06-18
- Fixed sprite drawing in Rodney's Funscreen
Benjamin Haisch
2008-06-12
- Added support for Rodney's Fun Screen
Benjamin Haisch
2008-05-26
Disable Drascula's and MADE's dummy fallbackDetect.
Jordi Vilalta Prat
2008-05-14
Added entries for the unpacked (*.dat) English and German CD versions of RtZ 1.2
Filippos Karapetis
2008-05-14
Added Return to Zork German CD version 1.2
Filippos Karapetis
2008-05-07
Fixed RTZ 1.0 game flags and updated copyright
Filippos Karapetis
2008-05-07
Added detection for RtZ CD version 1.0 (thanks to spookypeanut)
Benjamin Haisch
2008-05-06
Allow static and dynamic plugins to be used at the same time
Jordi Vilalta Prat
2008-05-02
- Added patch #1955698: MADE: Add "The Manhole" Detection
Benjamin Haisch
2008-04-24
add detection entry for 1.2 CD version.
Joost Peters
2008-04-23
Surely, it's the "version" of Return to Zork with rtzcd.red that should have
Torbjörn Andersson
2008-04-23
Removed file existence checks to determine game version and added game flags ...
Filippos Karapetis
2008-04-23
Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the ...
Benjamin Haisch
2008-04-22
Fixed Return to Zork game ID
Filippos Karapetis
2008-04-21
Add detection of the Return to Zork demo.
Travis Howell
2008-04-20
Initial import of the work in progress MADE engine
Filippos Karapetis