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path: root/engines/made/screenfx.cpp
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2015-07-19MADE: Fix palette fade in/outTorbjörn Andersson
The final palette wasn't set so, for instance, at the beginning of the RTZ intro the Infocom logo wouldn't completely fade to back. I think this is the correcet fix for that.
2015-01-27MADE: Initialize some more variables, remove an useless variableStrangerke
2014-02-18MADE: Make GPL headers consistent in themselves.Johannes Schickel
2013-11-24MADE: Janitorial - Fix spacing errorsStrangerke
2013-08-03MADE: Take advantage of Surface::getPixels.Johannes Schickel
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-06-16MADE: Get rid of casts on OSystem::copyRectToScreen calls.Johannes Schickel
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2011-10-09MADE: Minimize #include usage.Johannes Schickel
2011-09-26MADE: Hopefully fixed bug #2957333 - "MADE: Screen effects sometimes look ↵Filippos Karapetis
wrong/bad" Applied johndoe's patch from that tracker item
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
svn-id: r40867
2009-03-14Reduced the CPU load of screen effects, by reducing the number of palette ↵Filippos Karapetis
changes. The visual differences are negligible, but CPU load went down by around 10%. svn-id: r39404
2009-03-14Simplified screen effects. Removed copyRect() and reposition()Filippos Karapetis
svn-id: r39401
2009-03-14Merged loadRGBPalette() inside setRGBPalette() (that's the only place it's ↵Filippos Karapetis
used and where the screen palette is set). Added a wrapper for copyRectToScreen(), to remove some duplicated code inside the ScreenEffects() class svn-id: r39396
2009-03-09- Applied patch #2668849 by sunmaxBenjamin Haisch
svn-id: r39271
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-01-18Slight changes to fx method #9 to more correctly match the original gamePaul Gilbert
svn-id: r35893
2009-01-13- Music now works in LGoP2Filippos Karapetis
- Changed the default music volume to 127, down from 255 - Added an explanation/FIXME for the out of sync mouth animations in RTZ - Added some TODOs and removed some obsolete ones svn-id: r35843
2009-01-12Implemented screen vfx #19 and #20Paul Gilbert
svn-id: r35834
2009-01-11Completed screen vfx #8, and also implemented screen vfx #18Paul Gilbert
svn-id: r35822
2009-01-10Implemented screen vfx #8Paul Gilbert
svn-id: r35806
2008-12-23Added stubs for the missing visual effect opcodesFilippos Karapetis
svn-id: r35512
2008-10-18Implemented visual effects 1, 3, 4, 5, 6, 7 and 16Benjamin Haisch
svn-id: r34823
2008-09-03Silence MSVC warning about ambiguous usage of CLIPFilippos Karapetis
svn-id: r34296
2008-05-28Implemented visual effects 11 and 13 (inverse of 10 and 12)Filippos Karapetis
svn-id: r32356
2008-05-26Implemented visual effects 2 and 15Benjamin Haisch
svn-id: r32278
2008-05-20Documented what screen effects 10 and 12 are doingFilippos Karapetis
svn-id: r32199
2008-05-20Implemented visual effects 10 and 12Benjamin Haisch
svn-id: r32196
2008-05-17Documented screen effectsFilippos Karapetis
svn-id: r32148
2008-05-14- Added some visual effects (palette fading etc.)Benjamin Haisch
- Moved Screen::getAnimFrameCount directly into o1_GETFRAMECOUNT - Renamed variables/cleanup svn-id: r32104