Age | Commit message (Expand) | Author |
2014-03-06 | MADS: Implementing support methods needed for scene 804 initialisation | Paul Gilbert |
2014-03-06 | MADS: Added in Rex Nebular globals class | Paul Gilbert |
2014-03-05 | MADS: Starting implementation of scene group 8 | Paul Gilbert |
2014-03-04 | MADS: Implementation of timer functionality for Scene::doFrame | Paul Gilbert |
2014-03-03 | MADS: Implemented extra message and dirty area classes | Paul Gilbert |
2014-03-03 | MADS: Implementing Scene::doFrame | Paul Gilbert |
2014-03-02 | MADS: Bulk of implementation of ScreenObjects::check | Paul Gilbert |
2014-03-02 | MADS: Implemented more of the multi-scene loop | Paul Gilbert |
2014-03-02 | MADS: Moved Player class into it's own file | Paul Gilbert |
2014-03-02 | MADS: Added skeleton class for actions | Paul Gilbert |
2014-02-25 | MADS: In progress implementation of loadScene | Paul Gilbert |
2014-02-25 | MADS: Starting to refactor some Scene array fields as separate classes | Paul Gilbert |
2014-02-25 | MADS: Moved scene data classes into their own code file | Paul Gilbert |
2014-02-24 | MADS: Beginnings of scene-specific data loading | Paul Gilbert |
2014-02-24 | MADS: Shift some fields and methods to Dialogs and Game classes | Paul Gilbert |
2014-02-24 | MADS: Added skeleton framework for game scene classes | Paul Gilbert |
2014-02-23 | MADS: Implemented sound player logic and outer game loop | Paul Gilbert |
2014-02-23 | MADS: Added game initialisation code | Paul Gilbert |
2014-02-22 | MADS: Beginnings of cursor initialization | Paul Gilbert |
2014-02-19 | MADS: Added skeleton files for the game and dialogs | Paul Gilbert |
2014-02-18 | MADS: Adding in classes for fonts, game, user interfaec, and graphics | Paul Gilbert |