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path: root/engines/mads/nebular
AgeCommit message (Expand)Author
2015-03-08MADS: Rename some outstanding 'abortTimers' to the more proper 'endTrigger'Paul Gilbert
2015-03-08MADS: Fix flickering message from sitting at ruined security deskPaul Gilbert
2015-03-08MADS: Fix for penlight when starting a new game in Hard modePaul Gilbert
2015-03-08MADS: Fix closing door animation for video storePaul Gilbert
2015-03-08MADS: Fix showing covered pit by default in Easy modePaul Gilbert
2015-03-08MADS: Fix game startup settings for pit & batteries based on difficultyPaul Gilbert
2015-03-07MADS: Fix a large number of incorrect animationsPaul Gilbert
2015-03-07MADS: Fix crash looking at fishing rod in restaurantPaul Gilbert
2015-03-07MADS: Fix animation for teleporting into conveyor belt scenePaul Gilbert
2015-03-07MADS: Fix not being able to leave hanger via teleporterPaul Gilbert
2015-03-07MADS: Fix Credits and Quotes option on the main menuPaul Gilbert
2015-03-07MADS: Correctly show main menu after showing creditsPaul Gilbert
2015-03-07MADS: Refactoring of text/animation views to show outside game loopPaul Gilbert
2015-03-06MADS: Fix crash on leaving planeetPaul Gilbert
2015-03-06MADS: Fix hand animations on Antigrav control panelPaul Gilbert
2015-03-06MADS: Fix crash after installing cards in shipPaul Gilbert
2015-03-06MADS: Animation fixes for scene group 8Paul Gilbert
2015-03-06MADS: Fix map fade out when choosing a car destinationPaul Gilbert
2015-03-06MADS: Fix car door exiting animationsPaul Gilbert
2015-03-06MADS: Another car opening animation fixPaul Gilbert
2015-03-06MADS: Fix animation of lab door openingPaul Gilbert
2015-03-06MADS: Fix another incorrect car door opening animationPaul Gilbert
2015-03-05MADS: Bugfixes and cleanup for Herman conversationPaul Gilbert
2015-03-05MADS: Show a warning if sound code reads beyond end of sound data blocksPaul Gilbert
2015-03-05MADS: Fix timer initialization in two scenesPaul Gilbert
2015-03-04MADS: Fix animations for opening car door at various car locationsPaul Gilbert
2015-03-04MADS: Fix gender scanning animation in carPaul Gilbert
2015-03-01MADS: Fix animation of hand typing code in teleporterPaul Gilbert
2015-03-01MADS: Fix display of teleporter values with leading zeroesPaul Gilbert
2015-02-21MADS: Fix animations of spider and vulture in witch doctor's hut scenePaul Gilbert
2015-02-21MADS: Fix depth for seaweed in scene 104Paul Gilbert
2015-02-21MADS: Fix crash when trapping bouncy native in pitPaul Gilbert
2015-02-14MADS: Fix picture when picking up timer modulePaul Gilbert
2015-02-14MADS: Fix palette loading for in-game dialogsPaul Gilbert
2015-02-14MADS: Allow Escape key to close game options dialogPaul Gilbert
2015-01-31MADS: Janitorial - fix some else statements with braces on separate lines or ...Strangerke
2015-01-31MADS: Add safeguards in DialogsNebular::showStrangerke
2015-01-21JANITORIAL: Remove unnecessary semicolonsTorbjörn Andersson
2015-01-17MADS: Renamings of Layer and a transition typePaul Gilbert
2014-10-28MADS: Remove trailing whitespaceFilippos Karapetis
2014-10-22MADS: Remove unused variablePaul Gilbert
2014-10-22MADS: Add md5 checks for the asound.00* sound driversPaul Gilbert
2014-10-18MADS: Clear scene sprites and objects when showing a game menuFilippos Karapetis
2014-10-18MADS: Implement the Rex Cancel button in the game options dialogFilippos Karapetis
2014-10-18MADS: Remove deprecated code from AnimationView and a bunch of out-of-date TODOsPaul Gilbert
2014-10-18MADS: Only show Quotes main menu item after winning the gamePaul Gilbert
2014-10-18MADS: Hook up Rex game endings to show the correct animation and/or creditsPaul Gilbert
2014-10-15MADS: Move all the anim and text view code into a common classFilippos Karapetis
2014-10-15MADS: Initial implementation of sound driver handling for V2 gamesFilippos Karapetis
2014-10-14MADS: Correct the color for the top/bottom line bounding the cutscenePaul Gilbert