Age | Commit message (Expand) | Author |
2014-05-08 | MADS: Remove trailing whitespace | Filippos Karapetis |
2014-05-01 | MADS: Implemented more savegame synchronization | Paul Gilbert |
2014-04-27 | MADS: Add initial support for V2 backgrounds and hotspots | Filippos Karapetis |
2014-04-23 | MADS: Add a synchronize method to some of the group 1 scenes | Paul Gilbert |
2014-04-19 | MADS: Implement palette animation code | Paul Gilbert |
2014-04-08 | MADS: Cleanup of verb/preposition flags handling | Paul Gilbert |
2014-04-07 | MADS: Implement loading logic for UI background animations | Paul Gilbert |
2014-04-05 | MADS: Add missing scene codes variant handling | Paul Gilbert |
2014-03-29 | MADS: Fixes for the pathfinder | Paul Gilbert |
2014-03-29 | MADS: Refactored pathfinder into it's own class | Paul Gilbert |
2014-03-25 | MADS: Added a Facing enum for the player directions | Paul Gilbert |
2014-03-22 | MADS: Implemente Scene::changeDepthSurface() | Strangerke |
2014-03-19 | MADS: Moved ScreenObjects into the Game class | Paul Gilbert |
2014-03-17 | MADS: Transformed ImageInterEntries to be User Interface UISlots | Paul Gilbert |
2014-03-16 | MADS: Implementing user interface text display methods | Paul Gilbert |
2014-03-16 | MADS: Implemented lots of Player methods | Paul Gilbert |
2014-03-15 | MADS: Completed UserInterface::loadElements | Paul Gilbert |
2014-03-15 | MADS: Implementing UserInterface loading | Paul Gilbert |
2014-03-13 | MADS: Fixed handling of dirty rects to copy areas to the physical screen | Paul Gilbert |
2014-03-13 | MADS: Fix GCC warnings and memory leaks | Paul Gilbert |
2014-03-12 | MADS: Fixed loading of scene depth surface for Rex Nebular | Paul Gilbert |
2014-03-12 | MADS: General cleanup and minor fixes | Paul Gilbert |
2014-03-10 | MADS: Properly hook up use of PaletteUsage::process | Paul Gilbert |
2014-03-06 | MADS: Implementing support methods needed for scene 804 initialisation | Paul Gilbert |
2014-03-05 | MADS: Moved hotspot code to a separate file | Paul Gilbert |
2014-03-05 | MADS: Starting implementation of scene group 8 | Paul Gilbert |
2014-03-05 | MADS: Further implementation of drawElements | Paul Gilbert |
2014-03-04 | MADS: Beginnings of code support for Scene::drawElements | Paul Gilbert |
2014-03-04 | MADS: Finished remainder of Scene::doFrame | Paul Gilbert |
2014-03-04 | MADS: Implementation of timer functionality for Scene::doFrame | Paul Gilbert |
2014-03-03 | MADS: Implemented extra message and dirty area classes | Paul Gilbert |
2014-03-03 | MADS: Implemented sequence list, improvements for sprite assets | Paul Gilbert |
2014-03-03 | MADS: Implementing Scene::doFrame | Paul Gilbert |
2014-03-02 | MADS: Bulk of implementation of ScreenObjects::check | Paul Gilbert |
2014-03-02 | MADS: Added skeleton class for actions | Paul Gilbert |
2014-03-02 | MADS: Further animation loading and final section of scene loading code | Paul Gilbert |
2014-03-02 | MADS: Implemented rest of animation loading | Paul Gilbert |
2014-03-02 | MADS: In progress implementing animation loader | Paul Gilbert |
2014-03-02 | MADS: Added skeleton file for animation class | Paul Gilbert |
2014-03-02 | MADS: Added loading for scene nodes and hotspost | Paul Gilbert |
2014-03-01 | MADS: Further fixes for SceneInfo data loading | Paul Gilbert |
2014-03-01 | MADS: Basic scne info loading is now working | Paul Gilbert |
2014-02-28 | MADS: More work implementing scene info loading | Paul Gilbert |
2014-02-25 | MADS: In progress implementation of loadScene | Paul Gilbert |
2014-02-25 | MADS: Starting to refactor some Scene array fields as separate classes | Paul Gilbert |
2014-02-25 | MADS: Moved scene data classes into their own code file | Paul Gilbert |