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AgeCommit message (Expand)Author
2015-03-05MADS: Bugfixes and cleanup for Herman conversationPaul Gilbert
2015-03-05MADS: Fix mismatched delete/free releasing screen surfacePaul Gilbert
2015-03-05MADS: Show a warning if sound code reads beyond end of sound data blocksPaul Gilbert
2015-03-05MADS: Fix crash after throwing both bones to dogPaul Gilbert
2015-03-05MADS: Fix timer initialization in two scenesPaul Gilbert
2015-03-05MADS: Fix screwed up death animation when getting eaten in village streamPaul Gilbert
2015-03-04MADS: Fix animations for opening car door at various car locationsPaul Gilbert
2015-03-04MADS: Fix gender scanning animation in carPaul Gilbert
2015-03-04MADS: Fix assert when there are more than 5 talk options availablePaul Gilbert
2015-03-04MADS: Fix Herman animating too quicklyPaul Gilbert
2015-03-04MADS: Fix crash throwing bones to dogPaul Gilbert
2015-03-01MADS: Fix animation of hand typing code in teleporterPaul Gilbert
2015-03-01MADS: Fix display of teleporter values with leading zeroesPaul Gilbert
2015-02-22MADS: Allow text to scroll off screen before removing itTorbjörn Andersson
2015-02-21MADS: Fix animations of spider and vulture in witch doctor's hut scenePaul Gilbert
2015-02-21MADS: Implement scroll wheel support for scrolling inventoryPaul Gilbert
2015-02-21MADS: Fix depth for seaweed in scene 104Paul Gilbert
2015-02-21MADS: Fix crash when trapping bouncy native in pitPaul Gilbert
2015-02-21MADS: Fix player animation when getting blown up by minePaul Gilbert
2015-02-15MADS: Fix proper cycling of idle animationsPaul Gilbert
2015-02-15MADS: Stop player disappearing after cutscene of fish being eatenPaul Gilbert
2015-02-15MADS: Fix left screen clipping for scaled flipped spritesPaul Gilbert
2015-02-15MADS: Fix left edge screen clipping for non-scaled flipped spritesPaul Gilbert
2015-02-14MADS: Fix death animations for seaweed and underwater minePaul Gilbert
2015-02-14MADS: Fix picture when picking up timer modulePaul Gilbert
2015-02-14MADS: Fix palette loading for in-game dialogsPaul Gilbert
2015-02-14MADS: Allow Escape key to close game options dialogPaul Gilbert
2015-02-14MADS: Cleanup and bugfixes for panning transition support methodsPaul Gilbert
2015-02-08MADS: Variable renaming in closestColorPaul Gilbert
2015-02-08MADS: Implementing code for panning screen transitionsPaul Gilbert
2015-01-31MADS: Janitorial - fix some else statements with braces on separate lines or ...Strangerke
2015-01-31MADS: Add a safeguard in doFrameStrangerke
2015-01-31MADS: Fix a bug in PaletteUsage::process, some renamingStrangerke
2015-01-31MADS: Fix signed/unsigned comparison warningStrangerke
2015-01-31MADS: Remove a useless variableStrangerke
2015-01-31MADS: Add safeguards in DialogsNebular::showStrangerke
2015-01-21JANITORIAL: Remove unnecessary semicolonsTorbjörn Andersson
2015-01-17MADS: Renamings of Layer and a transition typePaul Gilbert
2015-01-17MADS: Fix horizontal flipping of scene background spritesPaul Gilbert
2015-01-17MADS: Add loading of SpriteInfo frame numbers for scene background spritesPaul Gilbert
2015-01-17MADS: Implement background scrolling in anim viewsPaul Gilbert
2015-01-17MADS: Fix crash on exit after watching introduction twicePaul Gilbert
2014-12-07MADS: Remove unused reference to MADSEngineFilippos Karapetis
2014-10-28MADS: Remove trailing whitespaceFilippos Karapetis
2014-10-22MADS: Remove unused variablePaul Gilbert
2014-10-22MADS: Add md5 checks for the asound.00* sound driversPaul Gilbert
2014-10-18MADS: Minor clean up of sprite set removalPaul Gilbert
2014-10-18MADS: Clear scene sprites and objects when showing a game menuFilippos Karapetis
2014-10-18MADS: Implement the Rex Cancel button in the game options dialogFilippos Karapetis
2014-10-18MADS: Reset screen clip bounds before copying over a new screenFilippos Karapetis