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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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2015-02-21
MADS: Fix depth for seaweed in scene 104
Paul Gilbert
2015-02-21
MADS: Fix crash when trapping bouncy native in pit
Paul Gilbert
2015-02-21
MADS: Fix player animation when getting blown up by mine
Paul Gilbert
2015-02-15
MADS: Fix proper cycling of idle animations
Paul Gilbert
2015-02-15
MADS: Stop player disappearing after cutscene of fish being eaten
Paul Gilbert
2015-02-15
MADS: Fix left screen clipping for scaled flipped sprites
Paul Gilbert
2015-02-15
MADS: Fix left edge screen clipping for non-scaled flipped sprites
Paul Gilbert
2015-02-14
MADS: Fix death animations for seaweed and underwater mine
Paul Gilbert
2015-02-14
MADS: Fix picture when picking up timer module
Paul Gilbert
2015-02-14
MADS: Fix palette loading for in-game dialogs
Paul Gilbert
2015-02-14
MADS: Allow Escape key to close game options dialog
Paul Gilbert
2015-02-14
MADS: Cleanup and bugfixes for panning transition support methods
Paul Gilbert
2015-02-08
MADS: Variable renaming in closestColor
Paul Gilbert
2015-02-08
MADS: Implementing code for panning screen transitions
Paul Gilbert
2015-01-31
MADS: Janitorial - fix some else statements with braces on separate lines or ...
Strangerke
2015-01-31
MADS: Add a safeguard in doFrame
Strangerke
2015-01-31
MADS: Fix a bug in PaletteUsage::process, some renaming
Strangerke
2015-01-31
MADS: Fix signed/unsigned comparison warning
Strangerke
2015-01-31
MADS: Remove a useless variable
Strangerke
2015-01-31
MADS: Add safeguards in DialogsNebular::show
Strangerke
2015-01-21
JANITORIAL: Remove unnecessary semicolons
Torbjörn Andersson
2015-01-17
MADS: Renamings of Layer and a transition type
Paul Gilbert
2015-01-17
MADS: Fix horizontal flipping of scene background sprites
Paul Gilbert
2015-01-17
MADS: Add loading of SpriteInfo frame numbers for scene background sprites
Paul Gilbert
2015-01-17
MADS: Implement background scrolling in anim views
Paul Gilbert
2015-01-17
MADS: Fix crash on exit after watching introduction twice
Paul Gilbert
2014-12-07
MADS: Remove unused reference to MADSEngine
Filippos Karapetis
2014-10-28
MADS: Remove trailing whitespace
Filippos Karapetis
2014-10-22
MADS: Remove unused variable
Paul Gilbert
2014-10-22
MADS: Add md5 checks for the asound.00* sound drivers
Paul Gilbert
2014-10-18
MADS: Minor clean up of sprite set removal
Paul Gilbert
2014-10-18
MADS: Clear scene sprites and objects when showing a game menu
Filippos Karapetis
2014-10-18
MADS: Implement the Rex Cancel button in the game options dialog
Filippos Karapetis
2014-10-18
MADS: Reset screen clip bounds before copying over a new screen
Filippos Karapetis
2014-10-18
MADS: Remove deprecated code from AnimationView and a bunch of out-of-date TODOs
Paul Gilbert
2014-10-18
MADS: Only show Quotes main menu item after winning the game
Paul Gilbert
2014-10-18
MADS: Hook up Rex game endings to show the correct animation and/or credits
Paul Gilbert
2014-10-16
MADS: Fix stopping digital audio, music, and palette cycling when animation ends
Paul Gilbert
2014-10-15
MADS: Save redundant reloads of digital audio when switching animations
Paul Gilbert
2014-10-15
MADS: Move all the anim and text view code into a common class
Filippos Karapetis
2014-10-15
MADS: Initial implementation of sound driver handling for V2 games
Filippos Karapetis
2014-10-15
MADS: Bugfix for the text view debugger command
Filippos Karapetis
2014-10-14
MADS: Correct the color for the top/bottom line bounding the cutscene
Paul Gilbert
2014-10-14
MADS: Fix clearing on-screen messages when the cutscene animation changes
Paul Gilbert
2014-10-14
MADS: Implement subtitles for animation cutscenes
Paul Gilbert
2014-10-14
MADS: Fix to exit game safely when sound driver hasn't been created
Paul Gilbert
2014-10-13
MADS: New conversation message logic for cutscene animations
Paul Gilbert
2014-10-14
MADS: Handle the unimplemented 'D' animation command
Filippos Karapetis
2014-10-14
MADS: Properly skip empty lines in animation files
Filippos Karapetis
2014-10-13
MADS: Add debugger commands for playing text and anim cutscenes
Paul Gilbert
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