aboutsummaryrefslogtreecommitdiff
path: root/engines/mads
AgeCommit message (Expand)Author
2015-05-31Merge branch 'master' into phantomPaul Gilbert
2015-05-31MADS: Remove unnecessary semicolonTorbjörn Andersson
2015-05-09MADS: Make GPL header consistent with what we normally use.Johannes Schickel
2015-04-11MADS: Fix memory leak in Dialog classPaul Gilbert
2015-04-09MADS: Fix a regression in V2 gamesFilippos Karapetis
2015-04-09MADS: Plug some memory leaksFilippos Karapetis
2015-04-08MADS: Don't show protection dialog when exiting directly from main menuPaul Gilbert
2015-04-07MADS: Fix crash leaving scene after shooting monkeyPaul Gilbert
2015-04-06MADS: Show first character of the Rex Nebular copy protection wordTorbjörn Andersson
2015-04-06MADS: Allow quitting in Rex's copy protection dialogTorbjörn Andersson
2015-04-06MADS: Implement copy protection screen for RexFilippos Karapetis
2015-04-05MADS: Fix placement of blowgun in easy modePaul Gilbert
2015-04-04MADS: Have Rex swim to correct spot when throwing burger or fishunknown
2015-04-04MADS: Keep Rex's speech on-screen longer when exitting crashed shipunknown
2015-04-04MADS: Fix wait cursor when leaving crashed ship for the first timeunknown
2015-04-04MADS: Fix throwing burger in the different difficulty modesunknown
2015-04-04MADS: Fix incorrect depth handling after picking up rebreatherunknown
2015-03-29MADS: Set testing flags for Rex NebularPaul Gilbert
2015-03-29MADS: Don't hide sprites bewteen resources in an animation sequencePaul Gilbert
2015-03-18MADS: Hook up ScummVM volume controlPaul Gilbert
2015-03-16MADS: Handle a game bug in scene 604, which prevents game completionFilippos Karapetis
2015-03-15MADS: Revert fix for sprites disappearing on last frame of cutscenesPaul Gilbert
2015-03-15MADS: Better handling for removing sprite setsPaul Gilbert
2015-03-15MADS: Add custom game options to the ScummVM GUIFilippos Karapetis
2015-03-15MADS: Properly reset the sound flagFilippos Karapetis
2015-03-15MADS: Hook up all of the remaining options, and add custom game optionsFilippos Karapetis
2015-03-14MADS: Fix animations erasing sprites on the last frame before transitioningPaul Gilbert
2015-03-14MADS: Fix showing inventory pictures when inventory animating is offPaul Gilbert
2015-03-14MADS: Hook up sfx/music flagsPaul Gilbert
2015-03-14MADS: Fix frequently getting endless wait cursor after doctor hits youPaul Gilbert
2015-03-14MADS: Fix greeting when talking to cell wall the first timePaul Gilbert
2015-03-14MADS: Fix animation of tying rope to the boatPaul Gilbert
2015-03-14MADS: Save reverted options if you cancel out of Game Options dialogPaul Gilbert
2015-03-14MADS: Fix hotspot highlighting when easy mouse is offPaul Gilbert
2015-03-14MADS: Persist gameplay optionsPaul Gilbert
2015-03-14MADS: Fix original bug re-adding disabled hotspots to scene as activePaul Gilbert
2015-03-14MADS: Fix animation for putting severed arm on scannerPaul Gilbert
2015-03-14MADS: Fix crash in stream crossing death, simplify SpriteSets classPaul Gilbert
2015-03-14MADS: Fix toggling of game optionsFilippos Karapetis
2015-03-14MADS: Fix some verbsFilippos Karapetis
2015-03-13MADS: Fix text display when opening the Slippery Pig fridgePaul Gilbert
2015-03-13MADS: Action fixes for top of south elevator scenePaul Gilbert
2015-03-13MADS: Properly handle reloading scenes when closing dialogsPaul Gilbert
2015-03-13MADS: Fix distortions when playing many of the soundsPaul Gilbert
2015-03-11MADS: Fix cycling remaining active when ending TextView startsPaul Gilbert
2015-03-10MADS: Fix boat hotspot after loading savegame for scene 801Paul Gilbert
2015-03-10MADS: Fix incorrect depth for animation when repairing crack in shipPaul Gilbert
2015-03-10MADS: Fix display of crack and background in shipPaul Gilbert
2015-03-10MADS: Fix door animations for South ElevatorPaul Gilbert
2015-03-10MADS: Fix Herman's thanks for batteries speech remaining on-screenPaul Gilbert