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path: root/engines/mohawk/riven_graphics.cpp
AgeCommit message (Expand)Author
2017-07-03MOHAWK: Implement the (fire)flies effect mainly used in jungle islandBastien Bouclet
2017-07-03MOHAWK: Only allow a single pixel format in Riven to simplify the implementationBastien Bouclet
2017-07-03MOHAWK: Introduce the effects intermediary screenBastien Bouclet
2017-07-03MOHAWK: Rename the card and stack accessorsBastien Bouclet
2017-07-03MOHAWK: Move the resource names to RivenStackBastien Bouclet
2017-07-03MOHAWK: Introduce a new RivenStack classBastien Bouclet
2017-07-03MOHAWK: Chane Riven's graphics manager to automatically handle screen updatesBastien Bouclet
2017-07-03MOHAWK: Move PLST handling to the RivenCard classBastien Bouclet
2017-07-03MOHAWK: Remove the current card id from the Riven engine classBastien Bouclet
2016-08-11MOHAWK: Add a Riven specific sound managerBastien Bouclet
2016-06-01MOHAWK: Initialize some more variablesStrangerke
2014-05-03MOHAWK: Use original stack ID mapping for RivenMatthew Hoops
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-03MOHAWK: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03MOHAWK: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2012-06-16MOHAWK: Get rid of casts on OSystem::copyRectToScreen calls.Johannes Schickel
2012-03-10MOHAWK: Split the graphics classes into their own filesMatthew Hoops