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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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neverhood
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console.cpp
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Author
2014-10-28
NEVERHOOD: Remove trailing whitespace
Filippos Karapetis
2014-05-27
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
Johannes Schickel
2014-02-18
NEVERHOOD: Make GPL headers consisten in themselves.
Johannes Schickel
2013-10-01
NEVERHOOD: Split some more sprites from their respective scenes
Filippos Karapetis
2013-09-26
NEVERHOOD: Add a patch system for broken resources in Russian versions
Filippos Karapetis
2013-09-14
NEVERHOOD: Rename the "room" command to "scene" and enhance it
Filippos Karapetis
2013-09-14
NEVERHOOD: Add console commands to handle resources
Filippos Karapetis
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-07-03
NEVERHOOD: Add a new console command, "playsound"
Filippos Karapetis
2013-06-28
NEVERHOOD: Remove superfluous description from a console command
Filippos Karapetis
2013-06-12
NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars"
Filippos Karapetis
2013-06-12
NEVERHOOD: Fix a slight glitch with the symbols cheat command
Filippos Karapetis
2013-06-12
NEVERHOOD: Move some more cheat code to the cheat console command
Filippos Karapetis
2013-06-11
NEVERHOOD: Fix GCC warnings about shadowed variables
Torbjörn Andersson
2013-06-11
NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat"
Filippos Karapetis
2013-06-11
NEVERHOOD: Fix warning about shadowed variable
johndoe123
2013-06-09
NEVERHOOD: Add a console command to display the current surfaces
Filippos Karapetis
2013-06-09
NEVERHOOD: Add a debug console, together with a command to change rooms
Filippos Karapetis