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path: root/engines/neverhood/console.cpp
AgeCommit message (Expand)Author
2014-02-18NEVERHOOD: Make GPL headers consisten in themselves.Johannes Schickel
2013-10-01NEVERHOOD: Split some more sprites from their respective scenesFilippos Karapetis
2013-09-26NEVERHOOD: Add a patch system for broken resources in Russian versionsFilippos Karapetis
2013-09-14NEVERHOOD: Rename the "room" command to "scene" and enhance itFilippos Karapetis
2013-09-14NEVERHOOD: Add console commands to handle resourcesFilippos Karapetis
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-07-03NEVERHOOD: Add a new console command, "playsound"Filippos Karapetis
2013-06-28NEVERHOOD: Remove superfluous description from a console commandFilippos Karapetis
2013-06-12NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars"Filippos Karapetis
2013-06-12NEVERHOOD: Fix a slight glitch with the symbols cheat commandFilippos Karapetis
2013-06-12NEVERHOOD: Move some more cheat code to the cheat console commandFilippos Karapetis
2013-06-11NEVERHOOD: Fix GCC warnings about shadowed variablesTorbjörn Andersson
2013-06-11NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat"Filippos Karapetis
2013-06-11NEVERHOOD: Fix warning about shadowed variablejohndoe123
2013-06-09NEVERHOOD: Add a console command to display the current surfacesFilippos Karapetis
2013-06-09NEVERHOOD: Add a debug console, together with a command to change roomsFilippos Karapetis