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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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neverhood
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entity.h
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Commit message (
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Author
2014-02-18
NEVERHOOD: Make GPL headers consisten in themselves.
Johannes Schickel
2013-07-30
NEVERHOOD: Silence noisy compiler warning.
D G Turner
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-05-31
NEVERHOOD: Made multi-line function-line macros safer
Torbjörn Andersson
2013-05-08
NEVERHOOD: Fix Klaymen "grow" animation after drinking the potion
johndoe123
2013-05-08
NEVERHOOD: Some cleanup:
johndoe123
2013-05-08
NEVERHOOD: Add Entity::setSoundPan and use it in the DiskplayerScene
johndoe123
2013-05-08
NEVERHOOD: Change sound stuff in Module2200
johndoe123
2013-05-08
NEVERHOOD: Change sound stuff in Module1700
johndoe123
2013-05-08
NEVERHOOD: Change sound stuff in Module1100
johndoe123
2013-05-08
NEVERHOOD: Change sound playing
johndoe123
2013-05-08
NEVERHOOD: Move code from entity.h to new entity.cpp
johndoe123
2013-05-08
NEVERHOOD: Implement the actual audio code
johndoe123
2013-05-08
NEVERHOOD: Start with Module1100 and add Scene1105
johndoe123
2013-05-08
NEVERHOOD: Add Scene::setPalette for simpled palette creation and use it
johndoe123
2013-05-08
NEVERHOOD: Multiple changes to make the game logic code cleaner (hopefully :)
johndoe123
2013-05-08
NEVERHOOD: Implement Scene1403, Scene1404 and Scene1405 (memory minigame)
johndoe123
2013-05-08
NEVERHOOD: More work on Scene1002, Klayman and the rest
johndoe123
2013-05-08
NEVERHOOD: Implement game vars
johndoe123
2013-05-08
NEVERHOOD: More work on Scene1001 and Klayman
johndoe123
2013-05-08
NEVERHOOD: More work on Klayman (still eye cancerous code)
johndoe123
2013-05-08
NEVERHOOD: More work on Klayman
johndoe123
2013-05-08
NEVERHOOD: Start with the Klayman class (this is quite some horrible code, al...
johndoe123
2013-05-08
NEVERHOOD: More work on Scene1001, implement Class509 (yes, will be renamed l...
johndoe123
2013-05-08
NEVERHOOD: Start with Scene and Sprite classes
johndoe123
2013-05-08
NEVERHOOD: Add skeleton for Module1500 (the intro module)
johndoe123
2013-05-08
NEVERHOOD: Start with Module and GameModule classes
johndoe123
2013-05-08
NEVERHOOD: Add more
johndoe123