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path: root/engines/neverhood/navigationscene.cpp
AgeCommit message (Expand)Author
2013-12-25NEVERHOOD: Change more message values to enumsFilippos Karapetis
2013-12-23NEVERHOOD: Add names to some message IDsFilippos Karapetis
2013-09-14NEVERHOOD: Rename the "room" command to "scene" and enhance itFilippos Karapetis
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-07-01NEVERHOOD: Slight cleanup to the navigation scene codeFilippos Karapetis
2013-06-11NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instea...johndoe123
2013-05-27NEVERHOOD: Fix invalid memory access in navigation scenesTorbjörn Andersson
2013-05-08NEVERHOOD: Merge CollisionMan into Scene classjohndoe123
2013-05-08NEVERHOOD: Simplify resource loadingjohndoe123
2013-05-08NEVERHOOD: Move setting of debug variables to the GameModulejohndoe123
2013-05-08NEVERHOOD: Remove TODOs concerning the original engine's debug codejohndoe123
2013-05-08NEVERHOOD: Work on the resource system:johndoe123
2013-05-08NEVERHOOD: Use constants for the numbers in get/setGlobalVarjohndoe123
2013-05-08NEVERHOOD: Rename stuff in the Scene class and clean up a littlejohndoe123
2013-05-08NEVERHOOD: Enable/fixup navigation scene sound update code in several modulesjohndoe123
2013-05-08NEVERHOOD: Add most SoundMan remaining callsjohndoe123
2013-05-08NEVERHOOD: More work on the SoundManjohndoe123
2013-05-08NEVERHOOD: Merge the three mouse classes into Mouse, introduce insertMouse433...johndoe123
2013-05-08NEVERHOOD: Multiple changes to make the game logic code cleaner (hopefully :)johndoe123
2013-05-08NEVERHOOD: New modules Module1200, Module1400, Module1700 and Module1800johndoe123
2013-05-08NEVERHOOD: Implement Scene1005johndoe123
2013-05-08NEVERHOOD: Implement NavigationScenejohndoe123