Age | Commit message (Expand) | Author |
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko |
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion |
2014-02-18 | NEVERHOOD: Make GPL headers consisten in themselves. | Johannes Schickel |
2013-12-07 | NEVERHOOD: Add missing getDebugger() for engine API. | D G Turner |
2013-09-26 | NEVERHOOD: Add a patch system for broken resources in Russian versions | Filippos Karapetis |
2013-09-17 | NEVERHOOD: Implement the music toggle menu button | Filippos Karapetis |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse |
2013-06-28 | NEVERHOOD: Handle invalid save_slot more gracefully on startup | Torbjörn Andersson |
2013-06-26 | NEVERHOOD: Stop sound updates while the main menu is active | Filippos Karapetis |
2013-06-09 | NEVERHOOD: Add a debug console, together with a command to change rooms | Filippos Karapetis |
2013-05-08 | NEVERHOOD: Add game-internal savegame delete menu | johndoe123 |
2013-05-08 | NEVERHOOD: Add support for loading/saving games with the game's own menu | johndoe123 |
2013-05-08 | NEVERHOOD: Merge CollisionMan into Scene class | johndoe123 |
2013-05-08 | NEVERHOOD: Remove obsolete _keyState | johndoe123 |
2013-05-08 | NEVERHOOD: Add support for the demo version | johndoe123 |
2013-05-08 | NEVERHOOD: Add saveload skeleton (doesn't actually do anything yet) | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module1000: | johndoe123 |
2013-05-08 | NEVERHOOD: Implement the actual audio code | johndoe123 |
2013-05-08 | NEVERHOOD: Implement the SoundMan; no sound is played yet since the important... | johndoe123 |
2013-05-08 | NEVERHOOD: Rename SetSpriteCallback to SetSpriteUpdate | johndoe123 |
2013-05-08 | NEVERHOOD: Major renaming: | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene2208 (viewer for Hall Of Records text) | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene1403, Scene1404 and Scene1405 (memory minigame) | johndoe123 |
2013-05-08 | NEVERHOOD: Implement NavigationScene | johndoe123 |
2013-05-08 | NEVERHOOD: Start with Scene1002 (a lot incomplete) | johndoe123 |
2013-05-08 | NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor | johndoe123 |
2013-05-08 | NEVERHOOD: Implement game vars | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Scene1001, implement Class509 (yes, will be renamed l... | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the CollisionMan class | johndoe123 |
2013-05-08 | NEVERHOOD: Add StaticData class | johndoe123 |
2013-05-08 | NEVERHOOD: Add skeleton for Module1000 | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the Screen class, also | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Module1500 | johndoe123 |
2013-05-08 | NEVERHOOD: Add skeleton for Module1500 (the intro module) | johndoe123 |
2013-05-08 | NEVERHOOD: Start with Module and GameModule classes | johndoe123 |
2013-05-08 | NEVERHOOD: Start with graphics code (bitmap parsing and rle decompression) | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the blb archive class | johndoe123 |
2013-05-08 | NEVERHOOD: First code with basic detection, nothing else so far | johndoe123 |