index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
parallaction
Age
Commit message (
Expand
)
Author
2007-02-08
fixed bug: dialogue questions don't clutter the screen anymore when user is s...
Nicola Mettifogo
2007-02-08
fixed bug in dialogue parsing code: available answers now really depend on ga...
Nicola Mettifogo
2007-02-07
fixed location script parsing error causing irritatingly inconsistent gameplay
Nicola Mettifogo
2007-02-07
changed multiplexed uint32 to const void* to avoid errors on 64 bits systems
Nicola Mettifogo
2007-02-05
solved 64 bit casting issue from BUG #1648325
Nicola Mettifogo
2007-02-04
applied 2nd workaround to avoid crashes caused by labels when switching location
Nicola Mettifogo
2007-02-04
added more debug levels and comments
Nicola Mettifogo
2007-02-04
solved array out of bound issue in quickFadePalette
Nicola Mettifogo
2007-02-04
added game palette static initializers to avoid warnings
Nicola Mettifogo
2007-02-04
Implemented workaround to avoid crashes on location switches, using knowledge...
Nicola Mettifogo
2007-02-04
oops fixed 64 bit warnings in the last revision
Nicola Mettifogo
2007-02-04
changed handling of zone labels to match original engine
Nicola Mettifogo
2007-02-04
_hoverZone now is handled as in the original engine
Nicola Mettifogo
2007-02-04
AdvancedDetector now has built-in fallback detection based on file lists.
Eugene Sandulenko
2007-02-01
Used Fingolfin's workaround for a bogus (?) warning produced by some versions
Torbjörn Andersson
2007-01-31
fixed casting bug as suggested by fingolfin on tracker item #1648325
Nicola Mettifogo
2007-01-29
Now AdvancedDetector could use single ID per engine. Also it can suggest
Eugene Sandulenko
2007-01-28
Add more paramteres to AdvancedDetector. Not used yet.
Eugene Sandulenko
2007-01-27
Oops. Revert accidental commit
Eugene Sandulenko
2007-01-27
Fixes and gfx rendering works
Eugene Sandulenko
2007-01-27
removed printf's spewing out tons of debug messages
Nicola Mettifogo
2007-01-26
fixed out-of-bounds error causing random crashes in dialogues
Nicola Mettifogo
2007-01-26
added more debug messages
Nicola Mettifogo
2007-01-26
added NULLity checks
Nicola Mettifogo
2007-01-26
make sure current archive is closed before opening a new one
Nicola Mettifogo
2007-01-25
Lots of cleanup in the AdvancedDetector
Max Horn
2007-01-25
Reduce #include dependencies
Eugene Sandulenko
2007-01-24
Add optional size parameter to ADGameFileDescription. Not used now.
Eugene Sandulenko
2007-01-24
Hide all AdvacedDetector parameters into a structure for easier maintenance
Eugene Sandulenko
2007-01-21
Reduce dependency from common/advancedDetector.h
Eugene Sandulenko
2007-01-21
openForSaving can fail, so it should be handled gracefully -- but better to a...
Max Horn
2007-01-21
fixed ordering of engine jobs: no more known graphics glitches
Nicola Mettifogo
2007-01-21
fixed occasional border issues in inventory
Nicola Mettifogo
2007-01-21
fixed out-of-bounds error causing premature crashes on some systems
Nicola Mettifogo
2007-01-20
First phase of detection-related plugins interface improvements. Now plugins
Eugene Sandulenko
2007-01-18
fixed walk bug: characters now walk along complex paths
Nicola Mettifogo
2007-01-17
Fixed a warning.
Torbjörn Andersson
2007-01-17
fixed broken tab widths
Nicola Mettifogo
2007-01-16
added first debug messages
Nicola Mettifogo
2007-01-15
removed definition of _glyphWidths
Nicola Mettifogo
2007-01-15
made _glyphWidths only referenced into graphics.cpp
Nicola Mettifogo
2007-01-15
Fixing const related warnings in the parallaction engine
Max Horn
2007-01-15
enforced MemoryReadStream usage instead of custom byte swapping in background...
Nicola Mettifogo
2007-01-15
fixed pointer casting in InputData management
Nicola Mettifogo
2007-01-15
Made Nippon Safes start from the regular splash screen
Nicola Mettifogo
2007-01-15
fix warning
Paweł Kołodziejski
2007-01-14
Zone names get free'd, so don't assign a static string to it (it causes a con...
Max Horn
2007-01-14
mark 64bit issues
Willem Jan Palenstijn
2007-01-14
Initial import of Parallaction engine
Eugene Sandulenko