aboutsummaryrefslogtreecommitdiff
path: root/engines/parallaction
AgeCommit message (Expand)Author
2007-08-11Moved cursor handling from Gfx to engine subclasses.Nicola Mettifogo
2007-08-11Fixed warning.Torbjörn Andersson
2007-08-11Main menu in Big Red Adventure is now available. Cursor is still ScummVM stock.Nicola Mettifogo
2007-08-11Moved core font management from Gfx to engine. Gfx still retains features rel...Nicola Mettifogo
2007-08-11Added preliminary font support for Big Red Adventure.Nicola Mettifogo
2007-08-11Since splash screen graphics will be called slides (like in Nippon Safes), lo...Nicola Mettifogo
2007-08-11Deleted some rotten comments.Nicola Mettifogo
2007-08-11Cleanup.Nicola Mettifogo
2007-08-11Overhaul of background/mask/path handling:Nicola Mettifogo
2007-08-11Added new clone method to Palette object.Nicola Mettifogo
2007-08-09Removed an extra semicolon.Kari Salminen
2007-08-09Added code to load and display splash screens for BRA. The game crashes after...Nicola Mettifogo
2007-08-09Fix warning.Nicola Mettifogo
2007-08-09Encapsulated palette stuff into a new Palette object and got rid of a lot of ...Nicola Mettifogo
2007-08-09Fixed some memory leaks.Nicola Mettifogo
2007-08-09Fix compile warnings.Travis Howell
2007-08-08Removed some duplicated code.Nicola Mettifogo
2007-08-07Fix memory leak.Nicola Mettifogo
2007-08-07Turned StaticCnv struct into stock Graphics::Surface, and changed all relevan...Nicola Mettifogo
2007-08-07MaskBuffer and PathBuffer are now correctly freed before they are deallocated...Nicola Mettifogo
2007-08-07Cleanup.Nicola Mettifogo
2007-08-07Location comments are now displayed by a single Gfx function.Nicola Mettifogo
2007-08-06- Renamed BitBuffer to MaskBufferNicola Mettifogo
2007-08-06Made sure mask buffer is zeroed to prevent bizarre artifacts.Nicola Mettifogo
2007-08-06Made disk code directly create background Surface from resources.Nicola Mettifogo
2007-08-06Removed useless mask width and size data members from engine.Nicola Mettifogo
2007-08-06Made disk code directly create mask BitBuffer from resources.Nicola Mettifogo
2007-08-06Cleanup.Nicola Mettifogo
2007-08-06Changed graphics mask to a more generic BitBuffer object.Nicola Mettifogo
2007-08-06Made thickness of balloon borders consistent with original games.Nicola Mettifogo
2007-08-06Changed internal graphics buffers to use Surface instead of vanilla arrays. S...Nicola Mettifogo
2007-08-06User can now quit (using shortcuts) when asked for ingame protection code.Nicola Mettifogo
2007-08-06Fixes bug #1766217 (flickering monk), and prevents animations from stepping b...Nicola Mettifogo
2007-08-06Added workaround for bugged scripts not declaring local variables before usin...Nicola Mettifogo
2007-08-04Fixes bug #1765310. Counter needs to be reset at the beginning of each iterat...Nicola Mettifogo
2007-08-04Added routine to restore door backgrounds: this means that backgrounds for do...Nicola Mettifogo
2007-08-04Fixed broken implementation of Close command.Nicola Mettifogo
2007-07-31Changed code to use the new fadePalette function, thus removing fadeInPalette...Nicola Mettifogo
2007-07-31Generalized fadePalette to support custom target palette.Nicola Mettifogo
2007-07-31Renamed palette functions.Nicola Mettifogo
2007-07-30Fixed palette going psychedelic at the very end of the game.Nicola Mettifogo
2007-07-30Replaced some palette code in _c_endComment with a function call.Nicola Mettifogo
2007-07-29Refactored allegedly ugly code.Nicola Mettifogo
2007-07-29Oops. Last cleanup left out one very important line.Nicola Mettifogo
2007-07-29Now callables array is properly initialized.Nicola Mettifogo
2007-07-29Cleanup.Nicola Mettifogo
2007-07-29Added callables stubs for Big Red Adventure.Nicola Mettifogo
2007-07-29Removed debug code.Nicola Mettifogo
2007-07-29Fixed some warningsMax Horn
2007-07-29Cleanup.Nicola Mettifogo