Age | Commit message (Expand) | Author |
2016-05-31 | PRINCE: Object initialization | Eugene Sandulenko |
2016-02-15 | JANITORIAL: Typos detected with lintian & grep | Alexandre Detiste |
2015-11-27 | PRINCE: Fix color clipping logic | Eugene Sandulenko |
2014-10-28 | PRINCE: Remove trailing whitespace | Filippos Karapetis |
2014-10-10 | PRINCE: Reduce the scope of several variables in GraphicsMan | Strangerke |
2014-10-10 | PRINCE: Attempt to fix compilation on AmigaOS | Willem Jan Palenstijn |
2014-10-10 | PRINCE: Fix a few warnings | Willem Jan Palenstijn |
2014-10-09 | PRINCE: Fix INT_MAX error - change it to kIntMax constant | lukaslw |
2014-10-09 | PRINCE: GraphicsMan::getBlendTableColor - change big number to INT_MAX | lukaslw |
2014-10-08 | PRINCE: GraphicsMan - add some new comments | lukaslw |
2014-10-08 | PRINCE: GraphicsMan::drawTransparentWithTransDrawNode - add comments | lukaslw |
2014-08-18 | PRINCE: drawTransparentWithTrans - memory leak fix | lukaslw |
2014-08-12 | PRINCE: Graphics::drawTransparentWithTrans fix | lukaslw |
2014-08-11 | PRINCE: drawTransparent functions - update | lukaslw |
2014-08-10 | PRINCE: Graphics - drawing functions update | lukaslw |
2014-08-10 | PRINCE: loadTrans(), drawTransparentWithTransDrawNode() - implementation | lukaslw |
2014-08-09 | PRINCE: scrollCredits() implementation, showLogo() update | lukaslw |
2014-08-04 | PRINCE: showHeroShadow - update | lukaslw |
2014-08-01 | PRINCE: Code clean-up | lukaslw |
2014-07-31 | PRINCE: Animations - update | lukaslw |
2014-07-30 | PRINCE: Skull mini-game fix | lukaslw |
2014-07-23 | PRINCE: Map location update | lukaslw |
2014-07-16 | PRINCE: Pathfinding - scanDirections() | lukaslw |
2014-07-13 | PRINCE: Pathfinding - bug fixing, approxPath() | lukaslw |
2014-06-29 | PRINCE: Memory leaks fix - showBackAnim(), printAt(), checkMob()" | lukaslw |
2014-06-22 | PRINCE: GraphicsMan - name changing; Options window - right mouse button hand... | lukaslw |
2014-06-22 | PRINCE: draw(), drawTransparentDrawNode() update | lukaslw |
2014-06-22 | PRINCE: drawTransparentWithBlend(), getBlendTableColor() - update | lukaslw |
2014-06-22 | PRINCE: GrahicsMan - update(), formatting fix | lukaslw |
2014-06-22 | PRINCE: drawMask() update | lukaslw |
2014-06-22 | PRINCE: drawAsShadow() update | lukaslw |
2014-06-22 | PRINCE: drawTransparent() update | lukaslw |
2014-06-22 | PRINCE: Inventory update, drawing functions improvements | lukaslw |
2014-06-22 | PRINCE: getBlendTableColor() - fix for wrong colors | lukaslw |
2014-06-22 | PRINCE: getBlendTableColor(), drawTransparentWithBlend() | lukaslw |
2014-06-22 | PRINCE: Inventory update - first suitcase drawing | lukaslw |
2014-06-22 | PRINCE: hotspot() - name of mobs in wider locations fix, clean up | lukaslw |
2014-06-22 | PRINCE: DrawNode struct, runDrawNodes(), freeDrawNodes() | lukaslw |
2014-06-22 | PRINCE: Object class update, showObjects() beginning | lukaslw |
2014-06-22 | PRINCE: drawMask() fix for wider locations, delete old spriteCheck | lukaslw |
2014-06-22 | PRINCE: drawMask progress, changes in spriteCheck | lukaslw |
2014-06-22 | PRINCE: showMask, drawMask update | lukaslw |
2014-06-22 | PRINCE: Warings fix, drawAsShadow update - kShadowColor to graphics.h | lukaslw |
2014-06-22 | PRINCE: Shadow drawing for background animations | lukaslw |
2014-06-22 | PRINCE: showSprite and drawTransparent update | lukaslw |
2014-06-22 | PRINCE: Hero drawing - memory leak fix, shadow palette working | lukaslw |
2014-06-22 | PRINCE: makeShadowTable() variable names fix | lukaslw |
2014-06-22 | PRINCE: Change init() to Graphics::drawLine(), code clean up | lukaslw |
2014-06-22 | PRINCE: makeShadowTable() update | lukaslw |
2014-06-22 | PRINCE: makeShadowTable(), shadowMinus, begin of showHeroShadow() | lukaslw |