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path: root/engines/prince/graphics.cpp
AgeCommit message (Expand)Author
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-05-31PRINCE: Object initializationEugene Sandulenko
2016-02-15JANITORIAL: Typos detected with lintian & grepAlexandre Detiste
2015-11-27PRINCE: Fix color clipping logicEugene Sandulenko
2014-10-28PRINCE: Remove trailing whitespaceFilippos Karapetis
2014-10-10PRINCE: Reduce the scope of several variables in GraphicsManStrangerke
2014-10-10PRINCE: Attempt to fix compilation on AmigaOSWillem Jan Palenstijn
2014-10-10PRINCE: Fix a few warningsWillem Jan Palenstijn
2014-10-09PRINCE: Fix INT_MAX error - change it to kIntMax constantlukaslw
2014-10-09PRINCE: GraphicsMan::getBlendTableColor - change big number to INT_MAXlukaslw
2014-10-08PRINCE: GraphicsMan - add some new commentslukaslw
2014-10-08PRINCE: GraphicsMan::drawTransparentWithTransDrawNode - add commentslukaslw
2014-08-18PRINCE: drawTransparentWithTrans - memory leak fixlukaslw
2014-08-12PRINCE: Graphics::drawTransparentWithTrans fixlukaslw
2014-08-11PRINCE: drawTransparent functions - updatelukaslw
2014-08-10PRINCE: Graphics - drawing functions updatelukaslw
2014-08-10PRINCE: loadTrans(), drawTransparentWithTransDrawNode() - implementationlukaslw
2014-08-09PRINCE: scrollCredits() implementation, showLogo() updatelukaslw
2014-08-04PRINCE: showHeroShadow - updatelukaslw
2014-08-01PRINCE: Code clean-uplukaslw
2014-07-31PRINCE: Animations - updatelukaslw
2014-07-30PRINCE: Skull mini-game fixlukaslw
2014-07-23PRINCE: Map location updatelukaslw
2014-07-16PRINCE: Pathfinding - scanDirections()lukaslw
2014-07-13PRINCE: Pathfinding - bug fixing, approxPath()lukaslw
2014-06-29PRINCE: Memory leaks fix - showBackAnim(), printAt(), checkMob()"lukaslw
2014-06-22PRINCE: GraphicsMan - name changing; Options window - right mouse button hand...lukaslw
2014-06-22PRINCE: draw(), drawTransparentDrawNode() updatelukaslw
2014-06-22PRINCE: drawTransparentWithBlend(), getBlendTableColor() - updatelukaslw
2014-06-22PRINCE: GrahicsMan - update(), formatting fixlukaslw
2014-06-22PRINCE: drawMask() updatelukaslw
2014-06-22PRINCE: drawAsShadow() updatelukaslw
2014-06-22PRINCE: drawTransparent() updatelukaslw
2014-06-22PRINCE: Inventory update, drawing functions improvementslukaslw
2014-06-22PRINCE: getBlendTableColor() - fix for wrong colorslukaslw
2014-06-22PRINCE: getBlendTableColor(), drawTransparentWithBlend()lukaslw
2014-06-22PRINCE: Inventory update - first suitcase drawinglukaslw
2014-06-22PRINCE: hotspot() - name of mobs in wider locations fix, clean uplukaslw
2014-06-22PRINCE: DrawNode struct, runDrawNodes(), freeDrawNodes()lukaslw
2014-06-22PRINCE: Object class update, showObjects() beginninglukaslw
2014-06-22PRINCE: drawMask() fix for wider locations, delete old spriteChecklukaslw
2014-06-22PRINCE: drawMask progress, changes in spriteChecklukaslw
2014-06-22PRINCE: showMask, drawMask updatelukaslw
2014-06-22PRINCE: Warings fix, drawAsShadow update - kShadowColor to graphics.hlukaslw
2014-06-22PRINCE: Shadow drawing for background animationslukaslw
2014-06-22PRINCE: showSprite and drawTransparent updatelukaslw
2014-06-22PRINCE: Hero drawing - memory leak fix, shadow palette workinglukaslw
2014-06-22PRINCE: makeShadowTable() variable names fixlukaslw
2014-06-22PRINCE: Change init() to Graphics::drawLine(), code clean uplukaslw
2014-06-22PRINCE: makeShadowTable() updatelukaslw