Age | Commit message (Expand) | Author |
2014-06-22 | PRINCE: Dialog box texts drawing and highlighting | lukaslw |
2014-06-22 | PRINCE: Dialog frame drawing | lukaslw |
2014-06-22 | PRINCE: Beginning of makeInvCursor and dialog functions | lukaslw |
2014-06-22 | PRINCE: Voices for inventory exam texts | lukaslw |
2014-06-22 | PRINCE: Options menu outside of inventory | lukaslw |
2014-06-22 | PRINCE: checkOptions() implementation | lukaslw |
2014-06-22 | PRINCE: hotspot() update - proper exam text, German letters fix | lukaslw |
2014-06-22 | PRINCE: Option window texts drawing and highlighting | lukaslw |
2014-06-22 | PRINCE: GraphicsMan - name changing; Options window - right mouse button hand... | lukaslw |
2014-06-22 | PRINCE: Inventory - mouse buttons handling progress | lukaslw |
2014-06-22 | PRINCE: Inventory - left mouse button handling | lukaslw |
2014-06-22 | PRINCE: Inventory update, drawing functions improvements | lukaslw |
2014-06-22 | PRINCE: Inventory closing - mouse handling | lukaslw |
2014-06-22 | PRINCE: pause() implementation | lukaslw |
2014-06-22 | PRINCE: Candle inventory item animation - drawInvItems() update | lukaslw |
2014-06-22 | PRINCE: getBlendTableColor(), drawTransparentWithBlend() | lukaslw |
2014-06-22 | PRINCE: addInvObj() implementation, drawInvItems() update | lukaslw |
2014-06-22 | PRINCE: Items in inventory - drawing position fix | lukaslw |
2014-06-22 | PRINCE: Inventory update - first suitcase drawing | lukaslw |
2014-06-22 | PRINCE: loadAllInv(), drawInvItems() | lukaslw |
2014-06-22 | PRINCE: Hero inventory beginning, prepareInventoryToView() implementation | lukaslw |
2014-06-22 | PRINCE: hotspot() - name of mobs in wider locations fix, clean up | lukaslw |
2014-06-22 | PRINCE: DrawNode struct, runDrawNodes(), freeDrawNodes() | lukaslw |
2014-06-22 | PRINCE: Parallax bitmaps loading, showParallax() implementation | lukaslw |
2014-06-22 | PRINCE: clsMasks() | lukaslw |
2014-06-22 | PRINCE: checkNak for showBackAnims, beginning of Z axis for it | lukaslw |
2014-06-22 | PRINCE: Object class update, showObjects() beginning | lukaslw |
2014-06-22 | PRINCE: Mask struct - functions change | lukaslw |
2014-06-22 | PRINCE: drawMask progress, changes in spriteCheck | lukaslw |
2014-06-22 | PRINCE: showMask, drawMask update | lukaslw |
2014-06-22 | PRINCE: Rename Overlay to Mask, loadAllMasks update | lukaslw |
2014-06-22 | PRINCE: loadOverlays(), checkNak() | lukaslw |
2014-06-22 | PRINCE: zoomBitmap update - loadZoom(), selectZoom() | lukaslw |
2014-06-22 | PRINCE: clearBackAnimList function implementation | lukaslw |
2014-06-22 | PRINCE: Shadow drawing for background animations | lukaslw |
2014-06-22 | PRINCE: showSprite fix | lukaslw |
2014-06-22 | PRINCE: showSprite first implementation, showBackAnims small update | lukaslw |
2014-06-22 | PRINCE: ShowBackAnim progress - still with random crashes | lukaslw |
2014-06-22 | PRINCE: Begin of showBackAnims | lukaslw |
2014-06-22 | PRINCE: installSingleBackAnim update | lukaslw |
2014-06-22 | PRINCE: installBackAnims implementation, first frames drawing | lukaslw |
2014-06-22 | PRINCE: Room struct implementation and objects drawing fix | lukaslw |
2014-06-22 | PRINCE: loadShadow() fix, begin of drawing shadows on walls | lukaslw |
2014-06-22 | PRINCE: Hero drawing - memory leak fix, shadow palette working | lukaslw |
2014-06-22 | PRINCE: Change init() to Graphics::drawLine(), code clean up | lukaslw |
2014-06-22 | PRINCE: showHeroShadow update, line() implementation | lukaslw |
2014-06-22 | PRINCE: scrollHero() | lukaslw |
2014-06-22 | PRINCE: makeShadowTable(), shadowMinus, begin of showHeroShadow() | lukaslw |
2014-06-22 | PRINCE: Hero animation - beginning of showHero() | lukaslw |
2014-06-22 | PRINCE: Compilation fix after merge | Kamil Zbrog |