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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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prince
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script.h
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2014-07-25
PRINCE: Hero bored timer - update
lukaslw
2014-07-23
PRINCE: O_PUSHSTRING, O_POPSTRING
lukaslw
2014-07-20
PRINCE: freeHeroAnim(), O_SETHEROANIM()
lukaslw
2014-07-18
PRINCE: showHero() update
lukaslw
2014-07-07
PRINCE: Interpreter flags fix.
lukaslw
2014-07-05
PRINCE: installObjects(), setObjId(), O_PUTOBJECT(), O_REMOBJECT(). ↵
lukaslw
checkMob(), showObjects(), O_GETRND() update
2014-07-04
PRINCE: Background animations update. O_PUTBACKANIM(), O_REMBACKANIM(), ↵
lukaslw
O_ANIMUPDATEON(), O_ANIMUPDATEOFF()
2014-07-04
PRINCE: O_CHECKANIMFRAME, O_CHECKANIMEND(), O_GETMOBDATA(), O_SETMOBDATA(), ↵
lukaslw
O_CLSTEXT(), O_ADDINV(), O_ADDINVQUIET, O_REMINV(), O_SWAPINVENTORY(), O_CLEARINVENTORY(), O_OPENINVENTORY
2014-07-03
PRINCE: createDialogBox(), runDialog(), dialogLMB(), talkHero(), ↵
lukaslw
O_INITDIALOG(), O_SHOWDIALOGBOX() update
2014-07-03
PRINCE: O_INITDIALOG() update
lukaslw
2014-07-02
PRINCE: doTalkAnim(), talkHero() update
lukaslw
2014-07-01
PRINCE: O_SETDFLAG(), O_CALLDFLAG(), beginning of O_INITDIALOG()
lukaslw
2014-06-29
PRINCE: Memory leaks fix - showBackAnim(), printAt(), checkMob()"
lukaslw
2014-06-28
PRINCE: increaseString(), loading mob exam text update
lukaslw
2014-06-28
PRINCE: O_CHANGEMOB(), getMobVisible(), setMobVisible()
lukaslw
2014-06-26
PRINCE: Fix for hotspot() and change from 0 to -1 for empty _selectedMob
lukaslw
2014-06-26
PRINCE: setVoice update, O_GETMOBTEXT(), O_SETSTRING()
lukaslw
2014-06-26
PRINCE: LMB() fix, storeNewPC() - first working script events
lukaslw
2014-06-24
PRINCE: LMB outside inventory - give / use item
lukaslw
2014-06-24
PRINCE: LMB outside of inventory - update
lukaslw
2014-06-22
PRINCE: Inventory LMB update, VariaTxt::getString fix
lukaslw
2014-06-22
PRINCE: scanMobEvents()
lukaslw
2014-06-22
PRINCE: Dialog box update; LMB outside of inventory beginning
lukaslw
2014-06-22
PRINCE: Inventory - mouse buttons handling progress
lukaslw
2014-06-22
PRINCE: Inventory - left mouse button handling
lukaslw
2014-06-22
PRINCE: Rename Overlay to Mask, loadAllMasks update
lukaslw
2014-06-22
PRINCE: loadOverlays(), checkNak()
lukaslw
2014-06-22
PRINCE: Shadow drawing for background animations
lukaslw
2014-06-22
PRINCE: installSingleBackAnim update
lukaslw
2014-06-22
PRINCE: Memory leak fixes, backAnimList clearing in new location
lukaslw
2014-06-22
PRINCE: installBackAnims implementation, first frames drawing
lukaslw
2014-06-22
PRINCE: installBackAnims() - memory offset testing
lukaslw
2014-06-22
PRINCE: Room struct implementation and objects drawing fix
lukaslw
2014-06-22
PRINCE: Proper memory reading for lightX, lightY, shadowScale
lukaslw
2014-06-22
PRINCE: getLightX, getLightY, getShadowScale fix
lukaslw
2014-06-22
PRINCE: lightX, lightY and setShadowScale()
lukaslw
2013-12-13
PRINCE: Room resource loading started
Kamil Zbróg
2013-12-10
PRINCE: small script refactoring
Kamil Zbróg
2013-12-10
PRINCE: script code refactored
Kamil Zbróg
2013-11-18
PRINCE: script updated to read value when necessary
Kamil Zbróg
2013-11-05
PRINCE: voice sample handling moved to prince module
Kamil Zbróg
2013-11-05
PRINCE: major code cleanup, flag handling rewritten in script
Kamil Zbróg
2013-11-04
PRICE: compilation warnings fixed
Kamil Zbróg
2013-11-04
PRINCE: code formating fixed
Kamil Zbróg
2013-11-02
PRINCE: intro works much beter. Still some synchronization issues
Kamil Zbróg
2013-11-02
PRINCE: More intro cleanup
Kamil Zbróg
2013-11-02
PRINCE: Arivald's monolog during intro kinda works
Kamil Zbróg
2013-10-30
PRINCE: spaces converted to tabs
Kamil Zbróg
2013-10-24
PRINCE: code cleanup
Kamil Zbróg
2013-10-24
PRINCE: more scrip opcodes added
Kamil Zbróg
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