Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-07 | ALL: Fix whitespaces / indention | Max Horn | |
svn-id: r55818 | |||
2011-01-31 | SAGA: Simplified loadActorResources() and removed the unused _disabled field | Filippos Karapetis | |
svn-id: r55687 | |||
2010-10-24 | SAGA: replace Actor::_actors and _objs malloc base arrays with Common::Array | Andrew Kurushin | |
svn-id: r53766 | |||
2010-10-23 | SAGA: replace Events malloc base linked list with Common::List | Andrew Kurushin | |
svn-id: r53751 | |||
2010-10-22 | SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, ↵ | Andrew Kurushin | |
Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation add ByteArray type fix debug Tile Hittest frame drawing debug 0x%x => 0x%X svn-id: r53719 | |||
2010-10-19 | SAGA: SAGA: replace SpriteList "::realloc" with Common::Array | Andrew Kurushin | |
svn-id: r53628 | |||
2008-12-22 | logicalWidth -> width | Filippos Karapetis | |
logicalHeight -> height svn-id: r35488 | |||
2008-12-21 | - Added some stubs for the SAGA2 games dino and fta2 | Filippos Karapetis | |
- Stopped loading the isomap and puzzle game modules for IHNM, as they are not used for that game (this saves some memory for IHNM) - Removed getDisplayWidth() and getDisplayHeight() svn-id: r35473 | |||
2008-12-21 | Cleaned up the mess with game IDs and game types: removed game types, ↵ | Filippos Karapetis | |
reduced the game IDs and added game features where necessary svn-id: r35467 | |||
2008-05-26 | Code cleanup: | Filippos Karapetis | |
- Removed sagaresnames.h - Moved all special scenes to scene.h, and named them consistently (e.g. RID_ITE_OVERMAP_SCENE -> ITE_SCENE_OVERMAP) - Moved all resources which were used by the ITE intro into ite_introproc.cpp - Removed several defines which were only used once (e.g. the SFX names) - Reordered the GameResourceDescription resources so that ITE and IHNM specific resources are placed in the end - Updated the comment about the IHNM Mac music - Changed the callocs in loadPalAnim to mallocs, like in the rest of the code - Removed the MEM error svn-id: r32282 | |||
2008-02-23 | fix bug 1900244 "ITE: Strange animation when returning to prison cell" | Andrew Kurushin | |
svn-id: r30924 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-19 | Fixed a crash in the rat maze (reported on the forum) that made the game | Torbjörn Andersson | |
uncompletable. I sense a great disturbance in the Force... as if millions of voices cried out "ScummVM 0.11.1" and were suddenly silenced. svn-id: r30562 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-12-21 | Cleanup. | Johannes Schickel | |
svn-id: r29945 | |||
2007-12-21 | Fix compilation error on DS port (template expects parameters to be same type) | Neil Millstone | |
svn-id: r29941 | |||
2007-12-20 | Removed clamp() and used the common CLIP template instead | Filippos Karapetis | |
svn-id: r29927 | |||
2007-11-08 | Some tweaks to actorWalkTo() and actorEndWalk(). Also, moved all the actor ↵ | Filippos Karapetis | |
pathfinding calculation code to a new file svn-id: r29455 | |||
2007-10-27 | Added a workaround for an incorrect hitzone in IHNM, (Gorrister's chapter). ↵ | Filippos Karapetis | |
Now, the graffiti to the left in the toilet screen can be examined correctly. Also, performed some clean-up svn-id: r29264 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-09-16 | Fix warning | Eugene Sandulenko | |
svn-id: r28923 | |||
2007-09-15 | Slight cleanup of the actor class: moved all of the actor walk code in a new ↵ | Filippos Karapetis | |
file and removed many unneeded includes svn-id: r28908 |