Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-05-27 | ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. | Johannes Schickel | |
2014-02-18 | SAGA: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-06-23 | SAGA: Fix for Bug #3324850 ("ITE (SAGA): crash in dog sewers") | D G Turner | |
This read of 1 byte past the end of the buffer has existed since the dragonMove() function was implemented, but since the change in bfb0986c to use ByteArray, this now causes an assertion due to the stricter bounds checking. This commit corrects the original issue. Thanks to fuzzie for this fix. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-02-07 | ALL: Fix whitespaces / indention | Max Horn | |
svn-id: r55818 | |||
2011-01-31 | SAGA: Simplified loadActorResources() and removed the unused _disabled field | Filippos Karapetis | |
svn-id: r55687 | |||
2010-10-24 | SAGA: replace Actor::_actors and _objs malloc base arrays with Common::Array | Andrew Kurushin | |
svn-id: r53766 | |||
2010-10-23 | SAGA: replace Events malloc base linked list with Common::List | Andrew Kurushin | |
svn-id: r53751 | |||
2010-10-22 | SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, ↵ | Andrew Kurushin | |
Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation add ByteArray type fix debug Tile Hittest frame drawing debug 0x%x => 0x%X svn-id: r53719 | |||
2010-10-19 | SAGA: SAGA: replace SpriteList "::realloc" with Common::Array | Andrew Kurushin | |
svn-id: r53628 | |||
2008-12-22 | logicalWidth -> width | Filippos Karapetis | |
logicalHeight -> height svn-id: r35488 | |||
2008-12-21 | - Added some stubs for the SAGA2 games dino and fta2 | Filippos Karapetis | |
- Stopped loading the isomap and puzzle game modules for IHNM, as they are not used for that game (this saves some memory for IHNM) - Removed getDisplayWidth() and getDisplayHeight() svn-id: r35473 | |||
2008-12-21 | Cleaned up the mess with game IDs and game types: removed game types, ↵ | Filippos Karapetis | |
reduced the game IDs and added game features where necessary svn-id: r35467 | |||
2008-05-26 | Code cleanup: | Filippos Karapetis | |
- Removed sagaresnames.h - Moved all special scenes to scene.h, and named them consistently (e.g. RID_ITE_OVERMAP_SCENE -> ITE_SCENE_OVERMAP) - Moved all resources which were used by the ITE intro into ite_introproc.cpp - Removed several defines which were only used once (e.g. the SFX names) - Reordered the GameResourceDescription resources so that ITE and IHNM specific resources are placed in the end - Updated the comment about the IHNM Mac music - Changed the callocs in loadPalAnim to mallocs, like in the rest of the code - Removed the MEM error svn-id: r32282 | |||
2008-02-23 | fix bug 1900244 "ITE: Strange animation when returning to prison cell" | Andrew Kurushin | |
svn-id: r30924 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-19 | Fixed a crash in the rat maze (reported on the forum) that made the game | Torbjörn Andersson | |
uncompletable. I sense a great disturbance in the Force... as if millions of voices cried out "ScummVM 0.11.1" and were suddenly silenced. svn-id: r30562 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-12-21 | Cleanup. | Johannes Schickel | |
svn-id: r29945 | |||
2007-12-21 | Fix compilation error on DS port (template expects parameters to be same type) | Neil Millstone | |
svn-id: r29941 | |||
2007-12-20 | Removed clamp() and used the common CLIP template instead | Filippos Karapetis | |
svn-id: r29927 | |||
2007-11-08 | Some tweaks to actorWalkTo() and actorEndWalk(). Also, moved all the actor ↵ | Filippos Karapetis | |
pathfinding calculation code to a new file svn-id: r29455 | |||
2007-10-27 | Added a workaround for an incorrect hitzone in IHNM, (Gorrister's chapter). ↵ | Filippos Karapetis | |
Now, the graffiti to the left in the toilet screen can be examined correctly. Also, performed some clean-up svn-id: r29264 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-09-16 | Fix warning | Eugene Sandulenko | |
svn-id: r28923 | |||
2007-09-15 | Slight cleanup of the actor class: moved all of the actor walk code in a new ↵ | Filippos Karapetis | |
file and removed many unneeded includes svn-id: r28908 |