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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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saga
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detection.cpp
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Author
2008-03-14
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG...
Max Horn
2008-03-14
Advanced Detector: Changed fallback detector from a callback function pointer...
Max Horn
2008-02-08
Initial support for plugin types
Jordi Vilalta Prat
2008-02-03
Revised Engine plugin API to only provide a single func which returns a MetaE...
Max Horn
2008-02-03
Changed "COMPATIBLITY" to "COMPATIBILITY".
Torbjörn Andersson
2008-02-02
Moved AdvancedMetaEngine to namespace Common
Max Horn
2008-02-02
Converted the remaining engines to use MetaEngine
Jordi Vilalta Prat
2008-02-02
New MetaEngine class (work in progress to replace the current Engine plugin A...
Max Horn
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-11-03
Patch #1825276: "DETECTION: advanced detector engine simplification"
Eugene Sandulenko
2007-10-28
Cleanup of the engine detection code. Possibly fixes bug #1804403 - "IHNM/ITE...
Filippos Karapetis
2007-08-26
Cleanup
Filippos Karapetis
2007-08-01
Compressed sounds now work in IHNM
Filippos Karapetis
2007-07-26
Removed some unnecessary file existence checks
Filippos Karapetis
2007-07-13
Rewrote and greatly simplified the SAGA detector, removing many duplicate and...
Filippos Karapetis
2007-06-12
Patch #1733764: "Fallback detection patch". GSoC student.
Eugene Sandulenko
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-27
SAGA: Moved displayinfo stuff into its own header file
Max Horn
2007-04-27
Some tweaks to saga/detection_tables.h
Max Horn
2007-04-27
Renamed sagagame.cpp -> detection_tables.h; merged sagagame.h into saga.h
Max Horn
2007-04-27
Renamed some game.cpp files to detection.cpp
Max Horn