Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-19 | Rename 'Linear' audio streams to 'raw' | Max Horn | |
svn-id: r47367 | |||
2010-01-16 | Switch most AudioStream factories to use DisposeAfterUse::Flag | Max Horn | |
svn-id: r47334 | |||
2010-01-12 | Rename all "Adlib" uses to "AdLib" to match the real name of the sound card ↵ | Johannes Schickel | |
/ company. Check this for reference: http://en.wikipedia.org/wiki/Ad_Lib,_Inc. http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card) This commit does not touch "adlib" and "ADLIB" uses! Also it does not update all the SCUMM detection entries, which still use "Adlib". svn-id: r47279 | |||
2010-01-10 | Fix a memory leak. | Johannes Schickel | |
svn-id: r47227 | |||
2010-01-10 | - Add a SubLoopingAudioStream, which loops a nested part of a stream and ↵ | Johannes Schickel | |
thus features the same looping capabilites as LinearMemoryStream and LinearDiskStream. - Remove custom looping code from LinearMemoryStream and LinearDiskStream. - Adapt various client code to the changes. svn-id: r47226 | |||
2010-01-08 | Since AudioStream looping is no longer handled by the Mixer, drop ↵ | Johannes Schickel | |
Mixer::playAudioStreamLooping. (There's Audio::makeLoopingAudioStream). svn-id: r47160 | |||
2010-01-06 | - Move openStreamFile from AudioStream to SeekableAudioStream. | Johannes Schickel | |
- Fix documentation of openStreamFile. svn-id: r47080 | |||
2010-01-06 | Adapt SAGA to use Mixer::playAudioStreamLooping instead of relying the ↵ | Johannes Schickel | |
depracted in AudioStream looping support. svn-id: r47063 | |||
2009-12-04 | refactor resource module: | Andrew Kurushin | |
- struct ResourceContext => class ResourceContext - replace "*alloc","free" with array templates - simplify createContexts routines svn-id: r46254 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-08-17 | Put back the code for playing external digital music, used by the MIDI ↵ | Filippos Karapetis | |
enhancement project, which was removed in rev. #43480 svn-id: r43485 | |||
2009-08-17 | Slight cleanup to makeLinearDiskStream interface. | Johannes Schickel | |
svn-id: r43481 | |||
2009-08-17 | - Removed the custom DigitalMusicInputStream used in SAGA for the digital ↵ | Filippos Karapetis | |
music in ITE CD and replaced it with the common LinearDiskStream class - Removed leftover code which plays standalone tracks (it's not used anywhere) svn-id: r43480 | |||
2009-03-08 | - Reworked the different file types a bit | Filippos Karapetis | |
- Some initial work on Dinotopia's intro sequence svn-id: r39234 | |||
2009-01-04 | Got rid of explicit game sound info | Filippos Karapetis | |
svn-id: r35727 | |||
2009-01-04 | Improved handling of sound resources | Filippos Karapetis | |
svn-id: r35724 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-25 | Made Engine::_timer protected | Max Horn | |
svn-id: r35543 | |||
2008-12-22 | - Split the SAGA resource manager in 3 different ones, depending on the ↵ | Filippos Karapetis | |
resource type (RSC for ITE, RES for IHNM and HRS for DINO/FTA2). The SAGA 2 HRS resource manager is still a stub - Added detection for the voice file of FTA2 svn-id: r35484 | |||
2008-12-21 | Cleaned up the mess with game IDs and game types: removed game types, ↵ | Filippos Karapetis | |
reduced the game IDs and added game features where necessary svn-id: r35467 | |||
2008-11-29 | Remove warnings from NDS build. | Robin Watts | |
svn-id: r35172 | |||
2008-11-11 | Implemented pauseEngineIntern() for the SAGA engine | Filippos Karapetis | |
svn-id: r35007 | |||
2008-09-30 | SAGA: Some code cleanup | Max Horn | |
svn-id: r34703 | |||
2008-09-30 | Added multiple new open() methods to Common::File, which make it possible to ↵ | Max Horn | |
use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName() svn-id: r34696 | |||
2008-09-05 | Hopefully fixed the chaos with the SAGA volume values. This also fixes the ↵ | Filippos Karapetis | |
broken volume introduced with the introduction of the RTL code in the engine svn-id: r34349 | |||
2008-09-01 | Merging more of the GSoC 2008 RTL branch: SAGA | Max Horn | |
svn-id: r34252 | |||
2008-08-20 | I believe the setVolume() function has to be guarded by a mutex. (I added ↵ | Torbjörn Andersson | |
this to the Tinsel engine a while back to fix mysterious problems, but forgot to add it elsewhere.) Maybe this will fix the mysterious IHNM crashes, as well? svn-id: r34048 | |||
2008-07-01 | Sound settings for Saga can be configured from the GMM | Christopher Page | |
svn-id: r32863 | |||
2008-05-26 | Code cleanup: | Filippos Karapetis | |
- Removed sagaresnames.h - Moved all special scenes to scene.h, and named them consistently (e.g. RID_ITE_OVERMAP_SCENE -> ITE_SCENE_OVERMAP) - Moved all resources which were used by the ITE intro into ite_introproc.cpp - Removed several defines which were only used once (e.g. the SFX names) - Reordered the GameResourceDescription resources so that ITE and IHNM specific resources are placed in the end - Updated the comment about the IHNM Mac music - Changed the callocs in loadPalAnim to mallocs, like in the rest of the code - Removed the MEM error svn-id: r32282 | |||
2008-04-05 | Simplify code | Eugene Sandulenko | |
svn-id: r31409 | |||
2008-04-05 | Added code to load (but NOT play) the external music files in the Macintosh ↵ | Filippos Karapetis | |
version of IHNM. I believe that the music in the Mac version is in TFMX format, which is not supported yet svn-id: r31408 | |||
2008-04-05 | Added detection for IHNM Mac. Gampe plays, but sound and music is a big TODO | Eugene Sandulenko | |
svn-id: r31403 | |||
2008-02-24 | Removed 2 unnecessary calls to File::exists() | Filippos Karapetis | |
svn-id: r30952 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2008-01-04 | Slight cleanup | Filippos Karapetis | |
svn-id: r30217 | |||
2007-12-13 | Use CLIP template for clipping in the SAGA engine | Filippos Karapetis | |
svn-id: r29855 | |||
2007-10-31 | Fix for bug #1800147 - "ITE: Scummvm exits with Audio warnings" | Filippos Karapetis | |
svn-id: r29345 | |||
2007-09-23 | Moved MemoryStreamEndian from Saga to Common. | Eugene Sandulenko | |
svn-id: r29038 | |||
2007-09-19 | Removed a variable initialization out of a while loop | Filippos Karapetis | |
svn-id: r28959 | |||
2007-09-02 | I believe this fixes part of the music fading glitch in IHNM, but there's still | Torbjörn Andersson | |
a slight problem when the intro fades the music down. Just before starting the new music, the old music is briefly set back to normal volume again. This could be a script bug, but I haven't investigated it any further. svn-id: r28833 | |||
2007-09-01 | Remove the timer callback when the Music object is deleted. | Torbjörn Andersson | |
svn-id: r28783 | |||
2007-08-26 | Compressed digital music in the ITE demo versions is played correctly now | Filippos Karapetis | |
svn-id: r28752 | |||
2007-08-22 | Implemented music pause and resume | Filippos Karapetis | |
svn-id: r28698 | |||
2007-08-22 | Mutexes are now used in the MIDI music playing code | Filippos Karapetis | |
svn-id: r28697 | |||
2007-08-22 | Implemented Music::stop | Filippos Karapetis | |
svn-id: r28695 | |||
2007-07-31 | Cleanup: removed dead code, fixed some comments and did some layout changes | Filippos Karapetis | |
svn-id: r28362 | |||
2007-07-31 | Music should not be played after changing scene if it's disabled from the ↵ | Filippos Karapetis | |
options svn-id: r28347 | |||
2007-07-30 | Music works now in the IHNM demo | Filippos Karapetis | |
svn-id: r28332 | |||
2007-07-17 | Possible fix for bug 1754613, part 2: changed the way compressed digital ↵ | Filippos Karapetis | |
music is detected svn-id: r28127 |