Age | Commit message (Expand) | Author |
2010-05-16 | Added automatic detection of the IHNM demo | Filippos Karapetis |
2010-05-16 | Added automatic detection for the non-interactive ITE demos | Filippos Karapetis |
2010-05-04 | Reduce indirect header dependencies further | Max Horn |
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn |
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn |
2010-02-26 | Fixed the music in some Mac versions of ITE and disabled some unused code for... | Filippos Karapetis |
2009-12-04 | refactor resource module: | Andrew Kurushin |
2009-12-01 | Fill out doxygen comment about supported games | Eugene Sandulenko |
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly wi... | Max Horn |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-05-01 | SAGA: move Actor::_pathList into a Common::Array<Point> | Andrew Kurushin |
2009-04-11 | Got rid of SortedList | Filippos Karapetis |
2009-03-08 | Added game object data files for dino and FTA2 | Filippos Karapetis |
2009-03-08 | - Reworked the different file types a bit | Filippos Karapetis |
2009-03-07 | Fix compile of SAGA2 game engine. | Travis Howell |
2009-03-01 | Engines: Fused several init&go methods into a single run method | Max Horn |
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently implement... | Max Horn |
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn |
2009-01-20 | Implemented getDebugger() | Filippos Karapetis |
2009-01-04 | Got rid of explicit game sound info | Filippos Karapetis |
2009-01-04 | Improved handling of sound resources | Filippos Karapetis |
2009-01-02 | Wrapped more engine-specific code around appropriate ifdefs | Filippos Karapetis |
2009-01-01 | Simplified sound resource loading | Filippos Karapetis |
2008-12-29 | - Removed game sound information for sound types that it can be determined au... | Filippos Karapetis |
2008-12-29 | - IHNM Mac loads correctly again | Filippos Karapetis |
2008-12-26 | The verb<->textId assignment is needed only for ITE | Filippos Karapetis |
2008-12-21 | - Added some stubs for the SAGA2 games dino and fta2 | Filippos Karapetis |
2008-12-21 | Cleaned up the mess with game IDs and game types: removed game types, reduced... | Filippos Karapetis |
2008-12-04 | Disabled all the test functions in SAGA. They can be enabled again by definin... | Filippos Karapetis |
2008-11-13 | Added better checks for the current music status in pauseEngineIntern() | Filippos Karapetis |
2008-11-11 | Implemented pauseEngineIntern() for the SAGA engine | Filippos Karapetis |
2008-11-10 | Cleanup | Filippos Karapetis |
2008-11-10 | SAGA save games now contain thumbnails and creation date/time (visible from ... | Filippos Karapetis |
2008-11-07 | Saving a game from GMM is now working for the SAGA engine, though the descrip... | Filippos Karapetis |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat... | Max Horn |
2008-11-03 | Patch #2122869: ALL: Common load dialog | Max Horn |
2008-09-30 | SAGA: Forgot to commit saga.h | Max Horn |
2008-08-04 | Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,... | Christopher Page |
2008-08-01 | Added load confirmation dialog for IHNM, like in the original. | Filippos Karapetis |
2008-07-21 | Separated Speech from SFX in SAGA, improved configuration of SAGA sound setti... | Christopher Page |
2008-07-11 | SAGA works with new GMM implementation | Christopher Page |
2008-07-01 | Sound settings for Saga can be configured from the GMM | Christopher Page |
2008-06-25 | Queen and Saga now use the new _quit flag | Christopher Page |
2008-06-12 | SAGA: Fixed memory leaks in the SAGA engine | Christopher Page |
2008-06-04 | - Removed -Wconversion from compiler options for g++ 4.3, it's behavior has f... | Johannes Schickel |
2008-05-26 | Code cleanup: | Filippos Karapetis |
2008-04-05 | Sound effects in the Macintosh version of IHNM are now working | Filippos Karapetis |
2008-04-05 | Added detection for IHNM Mac. Gampe plays, but sound and music is a big TODO | Eugene Sandulenko |