Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-20 | Cleanup: Removed obsolete TODOs | Filippos Karapetis | |
svn-id: r28682 | |||
2007-08-13 | Fix for some cases where the protagonist from some savegames in IHNM was not ↵ | Filippos Karapetis | |
loaded correctly svn-id: r28596 | |||
2007-08-05 | Merged fsnode with trunk: r27971:28460 | David Corrales | |
svn-id: r28462 | |||
2007-07-31 | Cleanup: removed dead code, fixed some comments and did some layout changes | Filippos Karapetis | |
svn-id: r28362 | |||
2007-07-31 | Loading saved games in the demo version of IHNM should work now | Filippos Karapetis | |
svn-id: r28345 | |||
2007-07-12 | Changed SaveFileManager::listSavegames() function to be engine agnostic. It ↵ | David Corrales | |
now returns a list will the full paths of existing files that match a given regex. Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly. svn-id: r28046 | |||
2007-06-20 | Fix crashes with some savegames in IHNM | Filippos Karapetis | |
svn-id: r27553 | |||
2007-06-19 | When loading a game from the same chapter as the current chapter in IHNM, ↵ | Filippos Karapetis | |
the game will now be loaded correctly svn-id: r27546 | |||
2007-06-19 | The correct music track is now played when loading a game in IHNM. The ↵ | Filippos Karapetis | |
save/load mechanism in IHNM seems to be working correctly now (although it needs testing), however there are still some graphical glitches with the save/load dialogs. Also, moved some unfinished code for returning to the chapter selection screen to a more appropriate place svn-id: r27542 | |||
2007-06-19 | More updates for the save/load system in IHNM | Filippos Karapetis | |
svn-id: r27540 | |||
2007-06-17 | Some more updates for saving/loading in IHNM | Filippos Karapetis | |
svn-id: r27512 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-02-17 | Added finalize() method to Common::OutSaveFile (which by default just ↵ | Max Horn | |
flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) svn-id: r25660 | |||
2006-06-07 | Fix bug #1502021: "ITE: January 2006 Release menu problem" | Eugene Sandulenko | |
svn-id: r22977 | |||
2006-05-13 | extract GameDescriptions to separate files (this will help compress_saga ↵ | Andrew Kurushin | |
tool to detect sound resource) svn-id: r22433 | |||
2006-04-13 | Fixes save/load. | Johannes Schickel | |
svn-id: r21842 | |||
2006-03-14 | Compute the full game title when detecting games & creating engine ↵ | Max Horn | |
instances, and also use that for savegames (all for debugging) svn-id: r21285 | |||
2006-03-09 | Modified SAGA engine to use DetectedGame::updateDesc (note: there is a new ↵ | Max Horn | |
TODO in the saveload code now) svn-id: r21171 | |||
2006-02-25 | Removed last two uses of MKID | Max Horn | |
svn-id: r20872 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |