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path: root/engines/saga/scene.cpp
AgeCommit message (Expand)Author
2011-11-21SAGA: Simply use a Graphics::Surface instead of a Saga::Surface.Christoph Mallon
2011-07-09SAGA: Removed several game flags, which are now found more reliably on the flyFilippos Karapetis
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-10-24SAGA: reduce memory usageAndrew Kurushin
2010-10-24SAGA: fix SAGA_DEBUG; fix IHNM cutaway typoAndrew Kurushin
2010-10-24SAGA: replace Resource:loadResource malloc with ByteArray classAndrew Kurushin
2010-10-24SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with ...Andrew Kurushin
2010-10-23SAGA: replace Events malloc base linked list with Common::ListAndrew Kurushin
2010-10-23SAGA: replace decodeBGImage malloc with ByteArrayAndrew Kurushin
2010-10-22SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_s...Andrew Kurushin
2010-10-21SAGA: replace Script and Thread "::*alloc" & "::free" with Common::ArrayAndrew Kurushin
2010-10-20SAGA: replace StringTable "::realloc" with Common::Array; reduce amount of me...Andrew Kurushin
2010-08-17SAGA: fix warningEugene Sandulenko
2010-06-15SAGA: Fix bug #2886151.Eugene Sandulenko
2010-06-15SAGA: Fix bug #1970191.Eugene Sandulenko
2010-06-15SAGA: Moved more code under ENABLE_IHNMEugene Sandulenko
2010-05-16Added automatic detection of the IHNM demoFilippos Karapetis
2009-12-04refactor resource module:Andrew Kurushin
2009-06-12* Moved the updated IFF code from Parallaction to common/Nicola Mettifogo
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-04-11SAGA: Simplified Scene::skipScene, changed loadScene to take a LoadSceneParam...Max Horn
2009-04-11SAGA: Stop needlessly using operator*() and operator->() (many of the resulti...Max Horn
2009-03-08- Reworked the different file types a bitFilippos Karapetis
2009-01-02- Split the IHNM script functions into a different fileFilippos Karapetis
2008-12-22logicalWidth -> widthFilippos Karapetis
2008-12-22- Split the SAGA resource manager in 3 different ones, depending on the resou...Filippos Karapetis
2008-12-21Added some more stubs for FTA2Filippos Karapetis
2008-12-21- Added some stubs for the SAGA2 games dino and fta2Filippos Karapetis
2008-12-21Cleaned up the mess with game IDs and game types: removed game types, reduced...Filippos Karapetis
2008-12-12- Stop passing the scene clip rectangle around for no reasonFilippos Karapetis
2008-12-08Some more dirty rectangle changes (still incomplete)Filippos Karapetis
2008-12-07More dirty rectangle related changes (dirty rectangle handling is still broken)Filippos Karapetis
2008-12-07Disabled more debug codeFilippos Karapetis
2008-12-06- Prevented direct reference to the back buffer in many cases (apart from a f...Filippos Karapetis
2008-12-06Also remove explicit surface passing to IsoMap::draw()Filippos Karapetis
2008-12-06All the screen drawing functions draw to the back buffer, so there is no poin...Filippos Karapetis
2008-12-06CleanupFilippos Karapetis
2008-09-30SAGA: Some code cleanupMax Horn
2008-07-11SAGA works with new GMM implementationChristopher Page
2008-05-26Code cleanup:Filippos Karapetis
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-12-20Removed clamp() and used the common CLIP template insteadFilippos Karapetis
2007-11-08Slight fix for off screen path calculationFilippos Karapetis
2007-09-23Moved MemoryStreamEndian from Saga to Common.Eugene Sandulenko
2007-09-18Fixed some glitches which occured when closing the psychic profile in IHNMFilippos Karapetis
2007-09-16Script modules are now unloaded correctly when changing chapters in IHNMFilippos Karapetis
2007-09-15Stop the intro music after the intro in ITE/IHNM is finishedFilippos Karapetis
2007-09-15Palette fade in when a cutaway starts in IHNM is working now. Also, the fade ...Filippos Karapetis
2007-09-14Removed the RF_PLACARD flag. Also, simplified sfPlaceActor and removed a non ...Filippos Karapetis