Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-02 | The help screens in the IHNM demo are shown a bit more correctly now, though ↵ | Filippos Karapetis | |
they're still buggy svn-id: r28399 | |||
2007-08-02 | Partially implemented opcodes 87, 88 and 89, used in the help system of the ↵ | Filippos Karapetis | |
IHNM demo. It's still buggy, though svn-id: r28398 | |||
2007-08-01 | The text of the psychic profile in IHNM is shown correctly now | Filippos Karapetis | |
svn-id: r28397 | |||
2007-08-01 | The psychic profile background is displayed correctly again | Filippos Karapetis | |
svn-id: r28380 | |||
2007-08-01 | Fix compiler warnings. | Travis Howell | |
svn-id: r28378 | |||
2007-07-31 | Some updates to the psychic profile in IHNM. sfPsychicProfileOff has been ↵ | Filippos Karapetis | |
enabled again svn-id: r28361 | |||
2007-07-31 | sfPsychicProfileOff is not used, therefore disable it to prevent it from ↵ | Filippos Karapetis | |
trying to clear the psychic profile again svn-id: r28359 | |||
2007-07-31 | Play MIDI music at the volume specified in the options screen | Filippos Karapetis | |
svn-id: r28348 | |||
2007-07-30 | sf92 is not null in the demo version of IHNM | Filippos Karapetis | |
svn-id: r28343 | |||
2007-07-30 | Correct the object sprites only in Ted's part of the IHNM demo | Filippos Karapetis | |
svn-id: r28339 | |||
2007-07-30 | It's now possible to exit from the psychic profile screen in IHNM | Filippos Karapetis | |
svn-id: r28325 | |||
2007-07-30 | Some corrections for the psychic profile screen in IHNM. The psychic profile ↵ | Filippos Karapetis | |
background drawing has been turned into an event, so actors and animations will no longer be incorrectly shown. Also, the incorrect text color has been fixed. The text position is still wrong, though, and it's currently not possible to exit the psychic profile screen svn-id: r28324 | |||
2007-07-30 | Initial support of the psychic profile in IHNM (still buggy) | Filippos Karapetis | |
svn-id: r28323 | |||
2007-07-30 | The actors at the end of Benny's part in the IHNM demo are no longer ↵ | Filippos Karapetis | |
incorrectly shown svn-id: r28322 | |||
2007-07-29 | Inventory icons in the IHNM demo are displayed correctly now | Filippos Karapetis | |
svn-id: r28313 | |||
2007-07-11 | IHNM: Narrowed down the places where the actors stop being drawn when ↵ | Filippos Karapetis | |
changing scenes svn-id: r28022 | |||
2007-07-08 | Reverted commit 27948. Cutaways in sfScriptGotoScene are cleared by calling ↵ | Filippos Karapetis | |
clearcutaway directly again, as calling it using an event does not clear the cutaway when it should (which caused problems in the character selection screen) svn-id: r27976 | |||
2007-07-07 | Clear the cutaway via an event in sfScriptGotoScene, instead of calling the ↵ | Filippos Karapetis | |
function directly svn-id: r27948 | |||
2007-07-07 | IHNM: Benny will no longer start walking backwards for a bit after talking ↵ | Filippos Karapetis | |
with the child via the monitor. This glitch occurs with the original interpreter as well svn-id: r27947 | |||
2007-07-06 | Modified ticksToMSec in IHNM, so that it waits for the correct amount of ↵ | Filippos Karapetis | |
time. Many animations which were not displayed quite right are fixed now, including some small syncing issues with video and sound in some places svn-id: r27939 | |||
2007-07-06 | IHNM: sf103 is sfQueueMusic. Now, when doing a good/bad deed in IHNM, the ↵ | Filippos Karapetis | |
music changes correctly svn-id: r27936 | |||
2007-07-05 | Implemented the rest of the differences of the sfScriptGotoScene opcode in IHNM | Filippos Karapetis | |
svn-id: r27916 | |||
2007-06-20 | Added a workaround in IHNM for the compact disk in Ellen's chapter | Filippos Karapetis | |
svn-id: r27557 | |||
2007-06-19 | When saving the game in IHNM after a chapter point change, the chapter point ↵ | Filippos Karapetis | |
change music will no longer be incorrectly saved, and the normal chapter music will be saved instead svn-id: r27545 | |||
2007-06-19 | The correct music track is now played when loading a game in IHNM. The ↵ | Filippos Karapetis | |
save/load mechanism in IHNM seems to be working correctly now (although it needs testing), however there are still some graphical glitches with the save/load dialogs. Also, moved some unfinished code for returning to the chapter selection screen to a more appropriate place svn-id: r27542 | |||
2007-06-19 | Removed obsolete comment | Filippos Karapetis | |
svn-id: r27541 | |||
2007-06-17 | Some more updates for saving/loading in IHNM | Filippos Karapetis | |
svn-id: r27512 | |||
2007-06-17 | More efforts to implement proper fade after cutaway. One little glitch is left. | Eugene Sandulenko | |
svn-id: r27502 | |||
2007-06-16 | IHNM: Added a temporary workaround for the nightfall scene in Ben's chapter | Filippos Karapetis | |
svn-id: r27438 | |||
2007-06-13 | IHNM: Fixed sfSetSpeechBox, now the dialog of Nimdok and Mengele will show ↵ | Filippos Karapetis | |
up correctly. Also, done some preliminary work on sfScriptGotoScene and changeScene to return to the character selection screen, but it's not right yet svn-id: r27385 | |||
2007-06-10 | Fixed an incorrect check in Script::finishDialog | Filippos Karapetis | |
svn-id: r27274 | |||
2007-06-10 | Fixed conversations in IHNM. Now, when a dialog option is selected, the ↵ | Filippos Karapetis | |
protagonist will say it out properly before we hear the other character's reply. Also, added some more code for sfScriptFade and made it a stub for now, as it still needs work svn-id: r27264 | |||
2007-06-07 | Implemented video playing for IHNM (still needs work). Also, updated a ↵ | Filippos Karapetis | |
comment regarding the intro svn-id: r27166 | |||
2007-06-06 | Implemented the sfGetMouseClicks and sfResetMouseClicks opcodes and created ↵ | Filippos Karapetis | |
the skeleton for sfScriptStartVideo, sfScriptReturnFromVideo and sfScriptEndVideo opcodes svn-id: r27145 | |||
2007-06-06 | Fixed the parameter order in sfScriptFade | Filippos Karapetis | |
svn-id: r27143 | |||
2007-06-06 | Implemented the sfScriptFade opcode | Filippos Karapetis | |
svn-id: r27142 | |||
2007-06-06 | Added sanity checks for hitzones in SAGA, after discussing with h00ligan and ↵ | Filippos Karapetis | |
sev. Removed a hack for IHNM which is not needed anymore and removed a redundant check for zero object types svn-id: r27140 | |||
2007-06-05 | Avoid compiler warnings. | Travis Howell | |
svn-id: r27118 | |||
2007-06-05 | Add the hack for the staircase in the zeppelin in IHNM once more, apparently ↵ | Filippos Karapetis | |
the cause for it is different than what I thought svn-id: r27109 | |||
2007-06-05 | Check if a zone type is NULL for both ITE and IHNM, as it's done in the ↵ | Filippos Karapetis | |
original. This fixes the crash in IHNM when entering the second floor of the zeppelin and the crash in ITE when interacting with the bowl in the tunnel, outside the prison. Removed the two relevant hacks svn-id: r27108 | |||
2007-06-04 | IHNM: Add a temporary hack for the crash that occurs when climbing the ↵ | Filippos Karapetis | |
staircase to the second floor of the zeppelin in chapter 1 svn-id: r27094 | |||
2007-06-03 | The animation frame counter is updated correctly now, so all animations in ↵ | Filippos Karapetis | |
IHNM where the engine is waiting are displayed fully. Big thanks to sev, once again :) svn-id: r27070 | |||
2007-06-03 | Opcode 11 is sfLockUser. Also updated Scene::getHeight() for this change. ↵ | Filippos Karapetis | |
Now, the interface is locked when the scripts lock it. This prevents erroneous actor movement when skipping speech by left clicking, and other incorrect behavior. Special thanks to h00ligan for all his help svn-id: r27064 | |||
2007-06-02 | Implemented the sfWaitFrames script function for IHNM. Many animations ↵ | Filippos Karapetis | |
should display more correctly now (e.g. actor "zapping" animations, Ben falling off the stairs). They're still not correct, as frameCount is not updated properly svn-id: r27055 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-28 | Changed the frameOffset sanity check in Script::sfPlaceActor to throw a ↵ | Filippos Karapetis | |
warning instead of an error. In IHNM, it's now possible to use the knife with the rats when playing with Garrister svn-id: r26985 | |||
2006-05-13 | extract GameDescriptions to separate files (this will help compress_saga ↵ | Andrew Kurushin | |
tool to detect sound resource) svn-id: r22433 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |