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path: root/engines/saga/sfuncs.cpp
AgeCommit message (Expand)Author
2009-04-11SAGA: changed _threadList back to a list of ScriptThread objs, instead of ptr...Max Horn
2009-04-11Changed ScriptThreadList to hold a list of pointers, not a list of instances....Filippos Karapetis
2009-04-11SAGA: Stop needlessly using operator*() and operator->() (many of the resulti...Max Horn
2009-03-07Patch #2671477: Fix wrong usage of strncatWillem Jan Palenstijn
2009-01-02Wrapped more engine-specific code around appropriate ifdefsFilippos Karapetis
2009-01-02- Split the IHNM script functions into a different fileFilippos Karapetis
2009-01-02Rewrote the SAGA script system to use an opcode table, like in other enginesFilippos Karapetis
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-23Fixed bug #1970191 - "IHNM: Psychic Profile problem"Filippos Karapetis
2008-12-22logicalWidth -> widthFilippos Karapetis
2008-12-22- Split the SAGA resource manager in 3 different ones, depending on the resou...Filippos Karapetis
2008-12-21- Added some stubs for the SAGA2 games dino and fta2Filippos Karapetis
2008-12-21Cleaned up the mess with game IDs and game types: removed game types, reduced...Filippos Karapetis
2008-12-12- Stop passing the scene clip rectangle around for no reasonFilippos Karapetis
2008-12-06- Prevented direct reference to the back buffer in many cases (apart from a f...Filippos Karapetis
2008-12-06CleanupFilippos Karapetis
2008-09-05Hopefully fixed the chaos with the SAGA volume values. This also fixes the br...Filippos Karapetis
2008-09-01Merging more of the GSoC 2008 RTL branch: SAGAMax Horn
2008-08-26Fix for bug #2057200 - "IHNM: Invisible inventory objects"Filippos Karapetis
2008-07-11SAGA works with new GMM implementationChristopher Page
2008-05-26Code cleanup:Filippos Karapetis
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2008-01-03Properly fixed bug #1861863 - "ITE: Crash when using Eeah with Eeah"Filippos Karapetis
2008-01-03Fix for bug #1861863 - "ITE: Crash when using Eeah with Eeah"Filippos Karapetis
2007-12-31Fix for bug #1861126 - "IHNM: Crash when Gorrister cuts sheet in the mooring ...Filippos Karapetis
2007-12-09Fix to prevent having an incorrect sprite assigned to some objects in IHNM wh...Filippos Karapetis
2007-09-18Fixed the font height of the text in the help screens of the IHNM demo. Clean...Filippos Karapetis
2007-09-16Turn off unused code (fixing a compiler warning)Max Horn
2007-09-16Fix bug when some animations were playing too fast.Eugene Sandulenko
2007-09-15Palette fade in when a cutaway starts in IHNM is working now. Also, the fade ...Filippos Karapetis
2007-09-14Some more opcode simplificationsFilippos Karapetis
2007-09-14Removed the RF_PLACARD flag. Also, simplified sfPlaceActor and removed a non ...Filippos Karapetis
2007-09-13Cleanup and simplification of several of the script opcodes used in ITE and IHNMFilippos Karapetis
2007-09-13The early ITE demos were not interactiveFilippos Karapetis
2007-08-27The actors in Nimdok's part of the IHNM demo are shown correctly nowFilippos Karapetis
2007-08-27Added some skeleton code for the IHNM credits movie. Also, changed the locati...Filippos Karapetis
2007-08-27IHNM's ending is shown correctly now (but the credits still aren't). Slight u...Filippos Karapetis
2007-08-26One more place where music for chapter 6 shouldn't be played for nowFilippos Karapetis
2007-08-26Don't play a music track when loading a saved game from chapter 6 in IHNM for...Filippos Karapetis
2007-08-26The music table loaded for chapter 6 (final chapter) in IHNM is problematic, ...Filippos Karapetis
2007-08-26Implemented some differences of IHNM in sfScriptDoAction. Now, some actions o...Filippos Karapetis
2007-08-25When sfMainMode is set, overwrite the stored panel modeFilippos Karapetis
2007-08-25The palette is set correctly now when chapter points change and a cutaway is upFilippos Karapetis
2007-08-25Stop showing actors before a scene's background is shown. Removed a relevant ...Filippos Karapetis
2007-08-24The frame count needs to be updated for cutaways without an animation bit as ...Filippos Karapetis
2007-08-24Updated some commentsFilippos Karapetis
2007-08-23Added skeleton code for sfScriptFade. Work is still needed in Gfx::palFade th...Filippos Karapetis
2007-08-17Several bugfixes:Filippos Karapetis
2007-08-13The sprite set by sfSetObjImage is assigned correctly now for IHNM. This fixe...Filippos Karapetis