Age | Commit message (Expand) | Author |
2010-10-22 | SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_s... | Andrew Kurushin |
2010-10-21 | SAGA: replace Script and Thread "::*alloc" & "::free" with Common::Array | Andrew Kurushin |
2010-06-15 | SAGA: Fix bug #2886141. | Eugene Sandulenko |
2010-06-15 | SAGA: Add debug output for sfLockUser() | Eugene Sandulenko |
2010-06-15 | SAGA: Moved more code under ENABLE_IHNM | Eugene Sandulenko |
2010-05-16 | Added automatic detection for the non-interactive ITE demos | Filippos Karapetis |
2009-04-11 | SAGA: changed _threadList back to a list of ScriptThread objs, instead of ptr... | Max Horn |
2009-04-11 | Changed ScriptThreadList to hold a list of pointers, not a list of instances.... | Filippos Karapetis |
2009-04-11 | SAGA: Stop needlessly using operator*() and operator->() (many of the resulti... | Max Horn |
2009-03-07 | Patch #2671477: Fix wrong usage of strncat | Willem Jan Palenstijn |
2009-01-02 | Wrapped more engine-specific code around appropriate ifdefs | Filippos Karapetis |
2009-01-02 | - Split the IHNM script functions into a different file | Filippos Karapetis |
2009-01-02 | Rewrote the SAGA script system to use an opcode table, like in other engines | Filippos Karapetis |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-12-23 | Fixed bug #1970191 - "IHNM: Psychic Profile problem" | Filippos Karapetis |
2008-12-22 | logicalWidth -> width | Filippos Karapetis |
2008-12-22 | - Split the SAGA resource manager in 3 different ones, depending on the resou... | Filippos Karapetis |
2008-12-21 | - Added some stubs for the SAGA2 games dino and fta2 | Filippos Karapetis |
2008-12-21 | Cleaned up the mess with game IDs and game types: removed game types, reduced... | Filippos Karapetis |
2008-12-12 | - Stop passing the scene clip rectangle around for no reason | Filippos Karapetis |
2008-12-06 | - Prevented direct reference to the back buffer in many cases (apart from a f... | Filippos Karapetis |
2008-12-06 | Cleanup | Filippos Karapetis |
2008-09-05 | Hopefully fixed the chaos with the SAGA volume values. This also fixes the br... | Filippos Karapetis |
2008-09-01 | Merging more of the GSoC 2008 RTL branch: SAGA | Max Horn |
2008-08-26 | Fix for bug #2057200 - "IHNM: Invisible inventory objects" | Filippos Karapetis |
2008-07-11 | SAGA works with new GMM implementation | Christopher Page |
2008-05-26 | Code cleanup: | Filippos Karapetis |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2008-01-03 | Properly fixed bug #1861863 - "ITE: Crash when using Eeah with Eeah" | Filippos Karapetis |
2008-01-03 | Fix for bug #1861863 - "ITE: Crash when using Eeah with Eeah" | Filippos Karapetis |
2007-12-31 | Fix for bug #1861126 - "IHNM: Crash when Gorrister cuts sheet in the mooring ... | Filippos Karapetis |
2007-12-09 | Fix to prevent having an incorrect sprite assigned to some objects in IHNM wh... | Filippos Karapetis |
2007-09-18 | Fixed the font height of the text in the help screens of the IHNM demo. Clean... | Filippos Karapetis |
2007-09-16 | Turn off unused code (fixing a compiler warning) | Max Horn |
2007-09-16 | Fix bug when some animations were playing too fast. | Eugene Sandulenko |
2007-09-15 | Palette fade in when a cutaway starts in IHNM is working now. Also, the fade ... | Filippos Karapetis |
2007-09-14 | Some more opcode simplifications | Filippos Karapetis |
2007-09-14 | Removed the RF_PLACARD flag. Also, simplified sfPlaceActor and removed a non ... | Filippos Karapetis |
2007-09-13 | Cleanup and simplification of several of the script opcodes used in ITE and IHNM | Filippos Karapetis |
2007-09-13 | The early ITE demos were not interactive | Filippos Karapetis |
2007-08-27 | The actors in Nimdok's part of the IHNM demo are shown correctly now | Filippos Karapetis |
2007-08-27 | Added some skeleton code for the IHNM credits movie. Also, changed the locati... | Filippos Karapetis |
2007-08-27 | IHNM's ending is shown correctly now (but the credits still aren't). Slight u... | Filippos Karapetis |
2007-08-26 | One more place where music for chapter 6 shouldn't be played for now | Filippos Karapetis |
2007-08-26 | Don't play a music track when loading a saved game from chapter 6 in IHNM for... | Filippos Karapetis |
2007-08-26 | The music table loaded for chapter 6 (final chapter) in IHNM is problematic, ... | Filippos Karapetis |
2007-08-26 | Implemented some differences of IHNM in sfScriptDoAction. Now, some actions o... | Filippos Karapetis |
2007-08-25 | When sfMainMode is set, overwrite the stored panel mode | Filippos Karapetis |
2007-08-25 | The palette is set correctly now when chapter points change and a cutaway is up | Filippos Karapetis |