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path: root/engines/saga/sprite.h
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2014-02-18SAGA: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-01-31SAGA: Turned several unnecessarily inherited classes into typedefsFilippos Karapetis
svn-id: r55677
2010-10-22SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, ↵Andrew Kurushin
Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation add ByteArray type fix debug Tile Hittest frame drawing debug 0x%x => 0x%X svn-id: r53719
2010-10-20SAGA: replace Sprite "::*alloc" & "::free" with Common::ArrayAndrew Kurushin
svn-id: r53658
2010-10-19SAGA: SAGA: replace SpriteList "::realloc" with Common::ArrayAndrew Kurushin
svn-id: r53628
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2008-12-31Proper fix for non-interactive ITE demos (the previous one was affecting ↵Filippos Karapetis
sprites for other games) svn-id: r35645
2008-12-29- IHNM Mac loads correctly againFilippos Karapetis
- Removed isBigEndian from GameSoundInfo - Removed GF_BIG_ENDIAN_DATA - Stopped loading the options panel for non-interactive ITE demos (it doesn't exist) - Fixed crash when exiting from non-interactive ITE demos svn-id: r35615
2008-12-12Fixed a regression in my last commit where some sprites were not clipped ↵Filippos Karapetis
correctly svn-id: r35318
2008-12-12- Stop passing the scene clip rectangle around for no reasonFilippos Karapetis
- More changes for dirty rectangle handling - Stop adding dirty rectangles that cover the whole screen for no reason - Dirty rectangle handling is still very buggy, so it's still disabled svn-id: r35314
2008-12-06All the screen drawing functions draw to the back buffer, so there is no ↵Filippos Karapetis
point in passing it everywhere svn-id: r35260
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
svn-id: r30238
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2006-07-23Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency.Torbjörn Andersson
svn-id: r23583
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582