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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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Author
2009-03-09
Rewrote Common::List iterator code to ensure const correctness is preserved.
Max Horn
2009-03-09
Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as s...
Max Horn
2009-03-08
Added game object data files for dino and FTA2
Filippos Karapetis
2009-03-08
- Reworked the different file types a bit
Filippos Karapetis
2009-03-07
Fix compile of SAGA2 game engine.
Travis Howell
2009-03-07
Fixed bug #2665117 - "ITE: Italian Floppy version wrong size"
Filippos Karapetis
2009-03-07
Whitespace cleanup: Convert space followed by tab to just tab
Max Horn
2009-03-07
Patch #2671477: Fix wrong usage of strncat
Willem Jan Palenstijn
2009-03-05
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ...
Jordi Vilalta Prat
2009-03-01
Engines: Fused several init&go methods into a single run method
Max Horn
2009-03-01
Merged Engine::go() and ::init() into a new run() method (currently implement...
Max Horn
2009-02-20
Fixed a nasty regression from the script system rewrite (commit #35670), whic...
Filippos Karapetis
2009-02-03
Removed unused code
Filippos Karapetis
2009-01-29
Moved AdvancedDetector from common/ to engines/
Max Horn
2009-01-27
Proper fix for accented characters in the Italian version of ITE
Filippos Karapetis
2009-01-27
Fixed bug #2538838 - "Wrong accented char. in italian fan version [Regression]"
Filippos Karapetis
2009-01-20
Implemented getDebugger()
Filippos Karapetis
2009-01-18
Disabled use of OSystem::kFeatureAutoComputeDirtyRects in SAGA for now
Max Horn
2009-01-17
Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"
Filippos Karapetis
2009-01-17
Silenced MSVC warning
Filippos Karapetis
2009-01-11
IHNM save games no longer contain ITE-related variables
Filippos Karapetis
2009-01-11
Committed a modified version of wjp's patch for the video player:
Filippos Karapetis
2009-01-07
Further merging of the SMK and DXA players (the FLIC player is not done yet):
Filippos Karapetis
2009-01-06
Use skip instead of seek
Filippos Karapetis
2009-01-06
Sound in the old Mac Guild version of ITE is correct again
Filippos Karapetis
2009-01-06
Cleanup, and follow code formatting convention (indentation) for switch state...
Filippos Karapetis
2009-01-06
The Mac version and Mac demo of ITE no longer crash on exit
Filippos Karapetis
2009-01-06
Fixed regression: the ITE Mac version works correctly again
Filippos Karapetis
2009-01-04
Got rid of explicit game sound info
Filippos Karapetis
2009-01-04
Improved handling of sound resources
Filippos Karapetis
2009-01-03
Typo
Filippos Karapetis
2009-01-03
Simplified the Smacker video playing code for FTA2
Filippos Karapetis
2009-01-02
Split the script module into two parts, for SAGA1 and SAGA2 games
Filippos Karapetis
2009-01-02
Wrapped more engine-specific code around appropriate ifdefs
Filippos Karapetis
2009-01-02
Wrapped SAGA 2 game entries around appropriate defines
Filippos Karapetis
2009-01-02
Let compiled subengines be visible in About dialog.
Eugene Sandulenko
2009-01-02
- Split the IHNM script functions into a different file
Filippos Karapetis
2009-01-02
Rewrote the SAGA script system to use an opcode table, like in other engines
Filippos Karapetis
2009-01-01
Simplified sound resource loading
Filippos Karapetis
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-31
Proper fix for non-interactive ITE demos (the previous one was affecting spri...
Filippos Karapetis
2008-12-31
Several fixes and cleanup for sound resource loading. Sound information for s...
Filippos Karapetis
2008-12-31
Preliminary Shorten audio support for SAGA 2 games. It's still very wrong and...
Filippos Karapetis
2008-12-29
- Removed game sound information for sound types that it can be determined au...
Filippos Karapetis
2008-12-29
- IHNM Mac loads correctly again
Filippos Karapetis
2008-12-29
Silenced MSVC warning
Filippos Karapetis
2008-12-26
Added const keyword to static data.
Johannes Schickel
2008-12-26
The verb<->textId assignment is needed only for ITE
Filippos Karapetis
2008-12-25
Made Engine::_timer protected
Max Horn
2008-12-25
Pushing down some header deps (on common/system.h, mostly)
Max Horn
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