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AgeCommit message (Expand)Author
2009-02-03Removed unused codeFilippos Karapetis
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
2009-01-27Proper fix for accented characters in the Italian version of ITEFilippos Karapetis
2009-01-27Fixed bug #2538838 - "Wrong accented char. in italian fan version [Regression]"Filippos Karapetis
2009-01-20Implemented getDebugger()Filippos Karapetis
2009-01-18Disabled use of OSystem::kFeatureAutoComputeDirtyRects in SAGA for nowMax Horn
2009-01-17Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"Filippos Karapetis
2009-01-17Silenced MSVC warningFilippos Karapetis
2009-01-11IHNM save games no longer contain ITE-related variablesFilippos Karapetis
2009-01-11Committed a modified version of wjp's patch for the video player:Filippos Karapetis
2009-01-07Further merging of the SMK and DXA players (the FLIC player is not done yet):Filippos Karapetis
2009-01-06Use skip instead of seekFilippos Karapetis
2009-01-06Sound in the old Mac Guild version of ITE is correct againFilippos Karapetis
2009-01-06Cleanup, and follow code formatting convention (indentation) for switch state...Filippos Karapetis
2009-01-06The Mac version and Mac demo of ITE no longer crash on exitFilippos Karapetis
2009-01-06Fixed regression: the ITE Mac version works correctly againFilippos Karapetis
2009-01-04Got rid of explicit game sound infoFilippos Karapetis
2009-01-04Improved handling of sound resourcesFilippos Karapetis
2009-01-03TypoFilippos Karapetis
2009-01-03Simplified the Smacker video playing code for FTA2Filippos Karapetis
2009-01-02Split the script module into two parts, for SAGA1 and SAGA2 gamesFilippos Karapetis
2009-01-02Wrapped more engine-specific code around appropriate ifdefsFilippos Karapetis
2009-01-02Wrapped SAGA 2 game entries around appropriate definesFilippos Karapetis
2009-01-02Let compiled subengines be visible in About dialog.Eugene Sandulenko
2009-01-02- Split the IHNM script functions into a different fileFilippos Karapetis
2009-01-02Rewrote the SAGA script system to use an opcode table, like in other enginesFilippos Karapetis
2009-01-01Simplified sound resource loadingFilippos Karapetis
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-31Proper fix for non-interactive ITE demos (the previous one was affecting spri...Filippos Karapetis
2008-12-31Several fixes and cleanup for sound resource loading. Sound information for s...Filippos Karapetis
2008-12-31Preliminary Shorten audio support for SAGA 2 games. It's still very wrong and...Filippos Karapetis
2008-12-29- Removed game sound information for sound types that it can be determined au...Filippos Karapetis
2008-12-29- IHNM Mac loads correctly againFilippos Karapetis
2008-12-29Silenced MSVC warningFilippos Karapetis
2008-12-26Added const keyword to static data.Johannes Schickel
2008-12-26The verb<->textId assignment is needed only for ITEFilippos Karapetis
2008-12-25Made Engine::_timer protectedMax Horn
2008-12-25Pushing down some header deps (on common/system.h, mostly)Max Horn
2008-12-25Fixed warningMax Horn
2008-12-25Slight cleanupFilippos Karapetis
2008-12-25SAGA2 HRS resources should be loaded correctly nowFilippos Karapetis
2008-12-25CleanupFilippos Karapetis
2008-12-25OopsFilippos Karapetis
2008-12-25- Implemented the SAGA2 resource loaderFilippos Karapetis
2008-12-24Slight cleanupFilippos Karapetis
2008-12-23Fixed warning.Johannes Schickel
2008-12-23Some initial code for HRS resource loadingFilippos Karapetis
2008-12-23Enumerated the different actor directions and fixed spellingFilippos Karapetis
2008-12-23Fixed bug #1970191 - "IHNM: Psychic Profile problem"Filippos Karapetis
2008-12-22logicalWidth -> widthFilippos Karapetis