Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-30 | Some updates to the hard coded strings of the Spanish version of IHNM ↵ | Filippos Karapetis | |
(thanks jvprat) svn-id: r29148 | |||
2007-09-30 | Fixed the placement of the save game reminder icon in IHNM | Filippos Karapetis | |
svn-id: r29147 | |||
2007-09-30 | Removed all the unneeded hard coded strings from the Italian fan translation ↵ | Filippos Karapetis | |
of IHNM, added the hard coded strings of the Spanish version of IHNM svn-id: r29146 | |||
2007-09-30 | IHNM does not have excuse texts | Filippos Karapetis | |
svn-id: r29145 | |||
2007-09-30 | Fixed bug #1804805 - "IHNM: crash/glitch with italian fan patch" | Filippos Karapetis | |
Added the Italian fan translation of IHNM, created a workaround for invalid string data in the Italian fan translation and added some hard coded strings which are changed in the original game executable with the Italian fan translation patch svn-id: r29134 | |||
2007-09-29 | When skipping the IHNM intro, skip all the way to the character selection | Torbjörn Andersson | |
screen. svn-id: r29129 | |||
2007-09-29 | As far as I can tell, there's no point in setting sceneSkipTarget to true here. | Torbjörn Andersson | |
There are no other scenes before it. svn-id: r29128 | |||
2007-09-29 | Allow the user to change scalers, fullscreen mode, etc. without terminating the | Torbjörn Andersson | |
IHNM intro. In other words, don't terminate the intro just because the user presses a modifier key. The original didn't either. svn-id: r29127 | |||
2007-09-23 | remove _saveMarks from SAGA load and save implementation | Andrew Kurushin | |
svn-id: r29053 | |||
2007-09-23 | Moved MemoryStreamEndian from Saga to Common. | Eugene Sandulenko | |
svn-id: r29038 | |||
2007-09-22 | Fix for bug #1800276 - "IHNM: Problem in saving". A bug in the logic of the ↵ | Filippos Karapetis | |
save slot allocation algorithm became apparent with the FS node merge. It should be working correctly now svn-id: r29031 | |||
2007-09-22 | Added a workaround for a bug with Gorrister's heart, which exists in the ↵ | Filippos Karapetis | |
original game scripts of IHNM svn-id: r29024 | |||
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko | |
svn-id: r28968 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-19 | Updated information about some global flags in IHNM | Filippos Karapetis | |
svn-id: r28961 | |||
2007-09-19 | Removed a variable initialization out of a while loop | Filippos Karapetis | |
svn-id: r28959 | |||
2007-09-19 | Fixed regression: The ITE intro is shown correctly again | Filippos Karapetis | |
svn-id: r28958 | |||
2007-09-18 | Fixed some glitches which occured when closing the psychic profile in IHNM | Filippos Karapetis | |
svn-id: r28953 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-09-18 | Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break ↵ | Max Horn | |
compilation on some ports) svn-id: r28944 | |||
2007-09-18 | Fixed the font height of the text in the help screens of the IHNM demo. ↵ | Filippos Karapetis | |
Clean-up of some opcodes svn-id: r28940 | |||
2007-09-18 | Fixed Ellen's state when loading a saved game in her chapter | Filippos Karapetis | |
svn-id: r28938 | |||
2007-09-18 | Gfx::palFade is implemented properly now | Filippos Karapetis | |
svn-id: r28937 | |||
2007-09-18 | Fix for bug #1796045 - "IHNM: Spanish font wrong" | Filippos Karapetis | |
svn-id: r28936 | |||
2007-09-17 | Added a debug command for font mapping | Filippos Karapetis | |
svn-id: r28935 | |||
2007-09-17 | Character with ASCII code 9 is tab | Filippos Karapetis | |
svn-id: r28934 | |||
2007-09-16 | Save games from the character selection screen are loaded correctly from the ↵ | Filippos Karapetis | |
command line now svn-id: r28926 | |||
2007-09-16 | Turn off unused code (fixing a compiler warning) | Max Horn | |
svn-id: r28925 | |||
2007-09-16 | Fix bug when some animations were playing too fast. | Eugene Sandulenko | |
svn-id: r28924 | |||
2007-09-16 | Fix warning | Eugene Sandulenko | |
svn-id: r28923 | |||
2007-09-16 | Script modules are now unloaded correctly when changing chapters in IHNM | Filippos Karapetis | |
svn-id: r28918 | |||
2007-09-16 | Fixed regression with save games that have an inset and an outset scene | Filippos Karapetis | |
svn-id: r28913 | |||
2007-09-16 | Don't draw the scene background when actors are disabled | Filippos Karapetis | |
svn-id: r28912 | |||
2007-09-15 | Stop the intro music after the intro in ITE/IHNM is finished | Filippos Karapetis | |
svn-id: r28911 | |||
2007-09-15 | Slight cleanup of the actor class: moved all of the actor walk code in a new ↵ | Filippos Karapetis | |
file and removed many unneeded includes svn-id: r28908 | |||
2007-09-15 | The sales info video for the IHNM demo is now shown when quitting the demo | Filippos Karapetis | |
svn-id: r28906 | |||
2007-09-15 | Palette fade in when a cutaway starts in IHNM is working now. Also, the fade ↵ | Filippos Karapetis | |
mode is properly set in all cases where palette fadeout is used. Some code formatting svn-id: r28904 | |||
2007-09-15 | The right button verb in IHNM will no longer be invalid for some hitzones ↵ | Filippos Karapetis | |
(e.g. "Quit game the door") svn-id: r28903 | |||
2007-09-14 | Some more opcode simplifications | Filippos Karapetis | |
svn-id: r28902 | |||
2007-09-14 | Removed the RF_PLACARD flag. Also, simplified sfPlaceActor and removed a non ↵ | Filippos Karapetis | |
needed check svn-id: r28901 | |||
2007-09-13 | Cleanup and simplification of several of the script opcodes used in ITE and IHNM | Filippos Karapetis | |
svn-id: r28899 | |||
2007-09-13 | Added debug commands for the global flags in IHNM | Filippos Karapetis | |
svn-id: r28898 | |||
2007-09-13 | The early ITE demos were not interactive | Filippos Karapetis | |
svn-id: r28897 | |||
2007-09-11 | Removed an obsolete FIXME. The code in that part matches the original, so ↵ | Filippos Karapetis | |
there doesn't seem to be any obvious reason for that FIXME svn-id: r28891 | |||
2007-09-11 | Change SAGA engine to properly use KeyState structs for handling keyboard input | Max Horn | |
svn-id: r28889 | |||
2007-09-10 | Lots of source code formatting corrections | Max Horn | |
svn-id: r28887 | |||
2007-09-06 | Simplified the check for the uncompressed sound data in patch files ↵ | Filippos Karapetis | |
p2_a.iaf/p2_a.voc in ITE, when compressed sound files are used svn-id: r28864 | |||
2007-09-05 | If the p2_a.iaf/p2_a.voc patch files are located in ITE's root folder ↵ | Filippos Karapetis | |
instead of inside the sound subfolder, they're treated as uncompressed. Fixes bug #1751344 - "ITE: p2_a.iaf not played correctly" svn-id: r28854 | |||
2007-09-02 | I believe this fixes part of the music fading glitch in IHNM, but there's still | Torbjörn Andersson | |
a slight problem when the intro fades the music down. Just before starting the new music, the old music is briefly set back to normal volume again. This could be a script bug, but I haven't investigated it any further. svn-id: r28833 | |||
2007-09-01 | Fix the crash in the IHNM intro | Filippos Karapetis | |
svn-id: r28789 |