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2007-09-30Some updates to the hard coded strings of the Spanish version of IHNM ↵Filippos Karapetis
(thanks jvprat) svn-id: r29148
2007-09-30Fixed the placement of the save game reminder icon in IHNMFilippos Karapetis
svn-id: r29147
2007-09-30Removed all the unneeded hard coded strings from the Italian fan translation ↵Filippos Karapetis
of IHNM, added the hard coded strings of the Spanish version of IHNM svn-id: r29146
2007-09-30IHNM does not have excuse textsFilippos Karapetis
svn-id: r29145
2007-09-30Fixed bug #1804805 - "IHNM: crash/glitch with italian fan patch"Filippos Karapetis
Added the Italian fan translation of IHNM, created a workaround for invalid string data in the Italian fan translation and added some hard coded strings which are changed in the original game executable with the Italian fan translation patch svn-id: r29134
2007-09-29When skipping the IHNM intro, skip all the way to the character selectionTorbjörn Andersson
screen. svn-id: r29129
2007-09-29As far as I can tell, there's no point in setting sceneSkipTarget to true here.Torbjörn Andersson
There are no other scenes before it. svn-id: r29128
2007-09-29Allow the user to change scalers, fullscreen mode, etc. without terminating theTorbjörn Andersson
IHNM intro. In other words, don't terminate the intro just because the user presses a modifier key. The original didn't either. svn-id: r29127
2007-09-23remove _saveMarks from SAGA load and save implementationAndrew Kurushin
svn-id: r29053
2007-09-23Moved MemoryStreamEndian from Saga to Common.Eugene Sandulenko
svn-id: r29038
2007-09-22Fix for bug #1800276 - "IHNM: Problem in saving". A bug in the logic of the ↵Filippos Karapetis
save slot allocation algorithm became apparent with the FS node merge. It should be working correctly now svn-id: r29031
2007-09-22Added a workaround for a bug with Gorrister's heart, which exists in the ↵Filippos Karapetis
original game scripts of IHNM svn-id: r29024
2007-09-19Modified patch #1738058: "Action recorder".Eugene Sandulenko
svn-id: r28968
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-19Updated information about some global flags in IHNMFilippos Karapetis
svn-id: r28961
2007-09-19Removed a variable initialization out of a while loopFilippos Karapetis
svn-id: r28959
2007-09-19Fixed regression: The ITE intro is shown correctly againFilippos Karapetis
svn-id: r28958
2007-09-18Fixed some glitches which occured when closing the psychic profile in IHNMFilippos Karapetis
svn-id: r28953
2007-09-18Code formatting fixesMax Horn
svn-id: r28945
2007-09-18Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break ↵Max Horn
compilation on some ports) svn-id: r28944
2007-09-18Fixed the font height of the text in the help screens of the IHNM demo. ↵Filippos Karapetis
Clean-up of some opcodes svn-id: r28940
2007-09-18Fixed Ellen's state when loading a saved game in her chapterFilippos Karapetis
svn-id: r28938
2007-09-18Gfx::palFade is implemented properly nowFilippos Karapetis
svn-id: r28937
2007-09-18Fix for bug #1796045 - "IHNM: Spanish font wrong"Filippos Karapetis
svn-id: r28936
2007-09-17Added a debug command for font mappingFilippos Karapetis
svn-id: r28935
2007-09-17Character with ASCII code 9 is tabFilippos Karapetis
svn-id: r28934
2007-09-16Save games from the character selection screen are loaded correctly from the ↵Filippos Karapetis
command line now svn-id: r28926
2007-09-16Turn off unused code (fixing a compiler warning)Max Horn
svn-id: r28925
2007-09-16Fix bug when some animations were playing too fast.Eugene Sandulenko
svn-id: r28924
2007-09-16Fix warningEugene Sandulenko
svn-id: r28923
2007-09-16Script modules are now unloaded correctly when changing chapters in IHNMFilippos Karapetis
svn-id: r28918
2007-09-16Fixed regression with save games that have an inset and an outset sceneFilippos Karapetis
svn-id: r28913
2007-09-16Don't draw the scene background when actors are disabledFilippos Karapetis
svn-id: r28912
2007-09-15Stop the intro music after the intro in ITE/IHNM is finishedFilippos Karapetis
svn-id: r28911
2007-09-15Slight cleanup of the actor class: moved all of the actor walk code in a new ↵Filippos Karapetis
file and removed many unneeded includes svn-id: r28908
2007-09-15The sales info video for the IHNM demo is now shown when quitting the demoFilippos Karapetis
svn-id: r28906
2007-09-15Palette fade in when a cutaway starts in IHNM is working now. Also, the fade ↵Filippos Karapetis
mode is properly set in all cases where palette fadeout is used. Some code formatting svn-id: r28904
2007-09-15The right button verb in IHNM will no longer be invalid for some hitzones ↵Filippos Karapetis
(e.g. "Quit game the door") svn-id: r28903
2007-09-14Some more opcode simplificationsFilippos Karapetis
svn-id: r28902
2007-09-14Removed the RF_PLACARD flag. Also, simplified sfPlaceActor and removed a non ↵Filippos Karapetis
needed check svn-id: r28901
2007-09-13Cleanup and simplification of several of the script opcodes used in ITE and IHNMFilippos Karapetis
svn-id: r28899
2007-09-13Added debug commands for the global flags in IHNMFilippos Karapetis
svn-id: r28898
2007-09-13The early ITE demos were not interactiveFilippos Karapetis
svn-id: r28897
2007-09-11Removed an obsolete FIXME. The code in that part matches the original, so ↵Filippos Karapetis
there doesn't seem to be any obvious reason for that FIXME svn-id: r28891
2007-09-11Change SAGA engine to properly use KeyState structs for handling keyboard inputMax Horn
svn-id: r28889
2007-09-10Lots of source code formatting correctionsMax Horn
svn-id: r28887
2007-09-06Simplified the check for the uncompressed sound data in patch files ↵Filippos Karapetis
p2_a.iaf/p2_a.voc in ITE, when compressed sound files are used svn-id: r28864
2007-09-05If the p2_a.iaf/p2_a.voc patch files are located in ITE's root folder ↵Filippos Karapetis
instead of inside the sound subfolder, they're treated as uncompressed. Fixes bug #1751344 - "ITE: p2_a.iaf not played correctly" svn-id: r28854
2007-09-02I believe this fixes part of the music fading glitch in IHNM, but there's stillTorbjörn Andersson
a slight problem when the intro fades the music down. Just before starting the new music, the old music is briefly set back to normal volume again. This could be a script bug, but I haven't investigated it any further. svn-id: r28833
2007-09-01Fix the crash in the IHNM introFilippos Karapetis
svn-id: r28789