Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-05 | Hopefully fixed the chaos with the SAGA volume values. This also fixes the ↵ | Filippos Karapetis | |
broken volume introduced with the introduction of the RTL code in the engine svn-id: r34349 | |||
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn | |
svn-id: r34310 | |||
2008-09-01 | Merging more of the GSoC 2008 RTL branch: SAGA | Max Horn | |
svn-id: r34252 | |||
2008-08-26 | Fix for bug #2057200 - "IHNM: Invisible inventory objects" | Filippos Karapetis | |
svn-id: r34189 | |||
2008-08-20 | I believe the setVolume() function has to be guarded by a mutex. (I added ↵ | Torbjörn Andersson | |
this to the Tinsel engine a while back to fix mysterious problems, but forgot to add it elsewhere.) Maybe this will fix the mysterious IHNM crashes, as well? svn-id: r34048 | |||
2008-08-19 | Fix for bug #2057194 - "IHNM: -x option crashes ScummVM, if savegame doesn't ↵ | Filippos Karapetis | |
exist" svn-id: r34023 | |||
2008-08-16 | Fixed volume change after loading a game in Saga | Christopher Page | |
svn-id: r33952 | |||
2008-08-16 | Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ↵ | Christopher Page | |
GMM if the engine doesn't support it svn-id: r33921 | |||
2008-08-15 | Defined some MetaEngineFeatures for the engines, the launcher uses these ↵ | Christopher Page | |
features to allow/disallow loading and deleting saves svn-id: r33909 | |||
2008-08-04 | Merged revisions ↵ | Christopher Page | |
33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33624 | |||
2008-08-04 | Added Italian translation for the load confirmation window in IHNM | Filippos Karapetis | |
svn-id: r33611 | |||
2008-08-01 | Fixed crash on exit from commit #32742 - the memory leak was only in IHNM, ↵ | Filippos Karapetis | |
not ITE (in ITE, the 4 sprite lists are actually one) svn-id: r33492 | |||
2008-08-01 | Added load confirmation dialog for IHNM, like in the original. | Filippos Karapetis | |
Fixes bug #1971699 - "IHNM: No Load Game Confirmation" svn-id: r33490 | |||
2008-07-29 | Added --list-saves support for SAGA | Christopher Page | |
svn-id: r33391 | |||
2008-07-28 | Cleanup | Filippos Karapetis | |
svn-id: r33373 | |||
2008-07-21 | Separated Speech from SFX in SAGA, improved configuration of SAGA sound ↵ | Christopher Page | |
settings through the GMM svn-id: r33176 | |||
2008-07-16 | Quit and RTL code is more modular now. EVENT_RTL no longer sets ↵ | Christopher Page | |
_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed svn-id: r33082 | |||
2008-07-11 | SAGA works with new GMM implementation | Christopher Page | |
svn-id: r33000 | |||
2008-07-01 | Sound settings for Saga can be configured from the GMM | Christopher Page | |
svn-id: r32863 | |||
2008-06-25 | Queen and Saga now use the new _quit flag | Christopher Page | |
svn-id: r32774 | |||
2008-06-16 | Cleaned up some unnecessary comments | Christopher Page | |
svn-id: r32721 | |||
2008-06-12 | SAGA: Fixed memory leaks in the SAGA engine | Christopher Page | |
svn-id: r32673 | |||
2008-06-04 | - Removed -Wconversion from compiler options for g++ 4.3, it's behavior has ↵ | Johannes Schickel | |
fundamently changed in g++ 4.3 - Added -Wno-empty-body and -Wno-parentheses as compiler flags for g++ 4.3 for *now* (we should think of removing -Wparentheses though) - Fixed some warnings for g++ 4.3 (only for the engines I'm using) svn-id: r32540 | |||
2008-06-03 | Initial WIP and still non-working code for the blinking save reminder icon ↵ | Filippos Karapetis | |
(bug reports #1981081 and #1971729) svn-id: r32521 | |||
2008-05-26 | Renamed files for consistency | Filippos Karapetis | |
svn-id: r32283 | |||
2008-05-26 | Code cleanup: | Filippos Karapetis | |
- Removed sagaresnames.h - Moved all special scenes to scene.h, and named them consistently (e.g. RID_ITE_OVERMAP_SCENE -> ITE_SCENE_OVERMAP) - Moved all resources which were used by the ITE intro into ite_introproc.cpp - Removed several defines which were only used once (e.g. the SFX names) - Reordered the GameResourceDescription resources so that ITE and IHNM specific resources are placed in the end - Updated the comment about the IHNM Mac music - Changed the callocs in loadPalAnim to mallocs, like in the rest of the code - Removed the MEM error svn-id: r32282 | |||
2008-05-26 | Cleanup | Filippos Karapetis | |
svn-id: r32280 | |||
2008-05-23 | Messages in the ITE puzzle scene will now be properly shown in Italian in ↵ | Filippos Karapetis | |
the Italian fan translation of ITE svn-id: r32221 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-04-05 | Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, ↵ | Max Horn | |
kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default) svn-id: r31413 | |||
2008-04-05 | Fixed warning. (You shouldn't have to use floor() to simulate integer math | Torbjörn Andersson | |
anyway.) svn-id: r31411 | |||
2008-04-05 | Fixed regression from previous commit | Filippos Karapetis | |
svn-id: r31410 | |||
2008-04-05 | Simplify code | Eugene Sandulenko | |
svn-id: r31409 | |||
2008-04-05 | Added code to load (but NOT play) the external music files in the Macintosh ↵ | Filippos Karapetis | |
version of IHNM. I believe that the music in the Mac version is in TFMX format, which is not supported yet svn-id: r31408 | |||
2008-04-05 | Speech is now played correctly in the Macintosh version of IHNM | Filippos Karapetis | |
svn-id: r31405 | |||
2008-04-05 | Sound effects in the Macintosh version of IHNM are now working | Filippos Karapetis | |
svn-id: r31404 | |||
2008-04-05 | Added detection for IHNM Mac. Gampe plays, but sound and music is a big TODO | Eugene Sandulenko | |
svn-id: r31403 | |||
2008-03-14 | Started to get rid of Common::EncapsulatedADGameDesc (using plain ↵ | Max Horn | |
Common::ADGameDescription instead) svn-id: r31121 | |||
2008-03-14 | Advanced Detector: Changed fallback detector from a callback function ↵ | Max Horn | |
pointer to an overrideable method of AdvancedMetaEngine svn-id: r31119 | |||
2008-02-28 | Added a workaround so that the mob of prisoners in Nimdok's chapter is shown ↵ | Filippos Karapetis | |
correctly after a cutaway is shown svn-id: r30991 | |||
2008-02-27 | Don't change the voice bank when no voice files are present. This will stop ↵ | Filippos Karapetis | |
SAGA games from crashing when no voice files are present in talkie versions of ITE and IHNM (regression from commit #30648) svn-id: r30989 | |||
2008-02-27 | Don't do any special font mapping in the Italian fan translation of ITE, so ↵ | Filippos Karapetis | |
that Italian characters are shown correctly svn-id: r30988 | |||
2008-02-27 | Fix for bug #1895205 - "IHNM: end game text/caption error" | Filippos Karapetis | |
svn-id: r30985 | |||
2008-02-24 | This safeguard is no longer needed for IHNM | Filippos Karapetis | |
svn-id: r30956 | |||
2008-02-24 | Fix for bug #1900254 - "ITE: Glitches when bridging the gorge" | Filippos Karapetis | |
svn-id: r30955 | |||
2008-02-24 | Removed 2 unnecessary calls to File::exists() | Filippos Karapetis | |
svn-id: r30952 | |||
2008-02-23 | fix bug 1900244 "ITE: Strange animation when returning to prison cell" | Andrew Kurushin | |
svn-id: r30924 | |||
2008-02-23 | Stop printing opcodes in the debug console | Filippos Karapetis | |
svn-id: r30923 | |||
2008-02-23 | Fix for bug #1900220 - "ITE: Missing text outline" | Filippos Karapetis | |
svn-id: r30920 | |||
2008-02-23 | Fix for bug #1900258 - "ITE: Glitch when looking at the map while at the docks" | Filippos Karapetis | |
svn-id: r30919 |