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path: root/engines/sci/detection.cpp
AgeCommit message (Expand)Author
2011-08-07GRAPHICS: Simplify the interface of Graphics::loadThumbnail().Christoph Mallon
2011-08-07SCI: Simplify allocation of ResourceManager.Christoph Mallon
2011-08-07SCI: Remove unnecessary cast.Christoph Mallon
2011-06-20SCI: Let fallback detector set GUIO_NOSPEECH appropriatelyMax Horn
2011-06-17SCI: Improve 'extra' strings generated by fallback detectorMax Horn
2011-06-17SCI: Improve fallback detection for KQ7Max Horn
2011-06-17SCI: Improve fallback detection for GK2 demoMax Horn
2011-06-17SCI: Change fallback detector to use allFiles hashmapMax Horn
2011-06-17SCI: Use ScopedPtr to handle temporary resMan instance on the heapMax Horn
2011-06-14DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect()Max Horn
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10SCI: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-01-07SCI: The SCI2.1 SVGA version of MUMG is named "Mixed-Up Mother Goose Deluxe"Filippos Karapetis
2011-01-04SCI: Moved the "SCI" bit to the extras field, to preserve the original naming...Filippos Karapetis
2011-01-04SCI: Corrected game description for LSL1 (thanks Raziel)Filippos Karapetis
2011-01-04SCI: Some changes to the naming scheme of some gamesFilippos Karapetis
2010-11-19ALL: Push down deps on stream.h from .h to .cpp filesMax Horn
2010-11-09SCI3: Removed detection and any possible support of Shivers 2Filippos Karapetis
2010-11-09SCI: Fixed the fallback detector againFilippos Karapetis
2010-11-01COMMON: Rename String::printf() to String::format()Max Horn
2010-10-31SCI: Play time related changesFilippos Karapetis
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
2010-09-18SCI: Some changes to the fallback detector (sync with branch 1.2.0)Filippos Karapetis
2010-09-03SCI: adding mother goose titleMartin Kiewitz
2010-08-24SCI: changing maximum slots from 0-999 to 0-99Martin Kiewitz
2010-08-23SCI: multiple changes for mother goose vgaMartin Kiewitz
2010-08-02SCI: Fix leaks in ResourceManager::listResources caller code.Johannes Schickel
2010-08-02SCI: Add fallback detection for Mac SCI0 gamesMatthew Hoops
2010-08-01SCI: Enabled the "Return to Launcher" feature (needs testing)Filippos Karapetis
2010-07-27SCI: changes for mother goose sci2.1Martin Kiewitz
2010-07-18SCI: adding comments about not enabling ScummVM menu savingMartin Kiewitz
2010-07-18SCI: disabling saving from scummvm menuMartin Kiewitz
2010-07-14SCI: separating qfg1ega and qfg1vga gameidsMartin Kiewitz
2010-07-12SCI: changing gameid of lsl6 sci2.1 into "lsl6hires". We need to keep workaro...Martin Kiewitz
2010-06-25SCI: Introduce SciGameId enumMax Horn
2010-06-15SCI: Revise how ResourceManager is instantiated.Max Horn
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
2010-06-15- Swapped the return value of gamestate_save (false = failed, true = succeeded)Filippos Karapetis
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
2010-06-10Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, ...Filippos Karapetis
2010-06-10Moved all of the game init/run/exit logic inside the SciEngine classFilippos Karapetis
2010-06-05Replaced a leftover Common::File::exists() call in the fallback detectorFilippos Karapetis
2010-06-05Rewrote the remaining parts of the ResourceManager class to work with file st...Filippos Karapetis
2010-06-02If we can't find the game object or game ID in fallback detection, break out ...Matthew Hoops
2010-06-01Fixed the detection of SCI2.1 games in the fallback detectorFilippos Karapetis
2010-05-23SCI: Enabled saving from the ScummVM menu againFilippos Karapetis