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path: root/engines/sci/engine/features.h
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2016-11-04SCI32: Stop digital audio when VMDs open in some SCI2.1 gamesColin Snover
2016-10-20SCI32: Split out detection of features that cross SSCI versionsColin Snover
2016-08-13SCI: Fix pseudo mouse in various SCI1 games like e.g. Larry5Martin Kiewitz
Pseudo mouse was functionality in SCI1+ games, that allowed the user to control the mouse via keyboard cursor keys. This new class only worked, when a tiny difference inside the keyboard driver happened on kMapKeyToDir calls. We previously tried to enable this behavior depending on cursor type, but this didn't work correctly (Larry 5 for example was not detected as such, but had PseudoMouse support).
2015-12-29SCI32: split up SCI2.1 into EARLY/MIDDLE/LATEMartin Kiewitz
- Detection works via signatures (couldn't find a better way) - new kString subcalls were introduced SCI2.1 LATE - kString now has signatures and is split via subcall table - kString fix, so that KQ7 doesn't crash, when starting a chapter - Sci2StringFunctionType removed, because no longer needed
2014-02-18SCI: Make GPL headers consistent in themselves.Johannes Schickel
2012-04-29SCI: Fix for bug #3522046 "Detection of SQ4CD as Windows breaks Music"Filippos Karapetis
Fall back to the DOS soundtracks in Windows CD versions if the user picks a non-General MIDI music device, as the Windows tracks only contain MIDI music
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-11-25SCI: Added support for the alternate Windows MIDI soundtracks of the CD ↵Filippos Karapetis
versions of EcoQuest, Jones, KQ5 and SQ4 svn-id: r54476
2010-11-21SCI: Added a heuristic to detect the modified late SCI2.1/SCI3 ↵Filippos Karapetis
kString/kArray kernel functions svn-id: r54398
2010-11-17SCI: lofsa/lofss functionality for SCI3Filippos Karapetis
- Updated detectLofsType() for SCI3 - Cleaned up op_lofsa and op_lofss and updated them for SCI3 svn-id: r54293
2010-07-31SCI: fix lofs autodetectionMartin Kiewitz
makes polish lsl1 work (its game superclass name got translated, so no "Game" object available) - bug #3037194 thx to dam-soft for his patient help svn-id: r51557
2010-07-27SCI: Better fix for bug #3035058 - ECOQUEST demo: Missing subtitlesMatthew Hoops
The demo really uses kGetMessage and not kMessage. We now detect which version of the message function is used. Thanks to Walter for pointing this out. svn-id: r51384
2010-06-10Moved the MoveCountType enum above the GameFeatures class, as it's the only ↵Filippos Karapetis
class using it svn-id: r49561
2010-02-07Split GameFeatures::autoDetectFeature into several methods, one for each featureMax Horn
svn-id: r47962
2010-02-07SCI: Add GameFeatures::getDetectionAddr auxillary methodMax Horn
svn-id: r47961
2010-02-07With the new detection for setCursor, the game object and game ID are no ↵Filippos Karapetis
longer required, which makes some ugly code obsolete. Yay! :) svn-id: r47951
2010-02-07Rewrite detectSetCursorType() so that it works for KQ5 Mac in addition to ↵Matthew Hoops
KQ5 DOS CD. svn-id: r47948
2010-02-03Placed all the game feature detection code in a separate classFilippos Karapetis
svn-id: r47850