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path: root/engines/sci/engine/kevent.cpp
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2010-12-26SCI: A more efficient solution for bug #3037874 (SCI high CPU usage), which w...Filippos Karapetis
2010-09-03SCI: Fixed bug #3058865 - "Jones in the Fast Lane CD: Graphics Missing"Filippos Karapetis
2010-08-31SCI: adding workaround for platform-specificMartin Kiewitz
2010-08-29SCI: Fixed bug #3037874 - "SCI1.1: High cpu usage when a textbox is displayed"Filippos Karapetis
2010-07-25SCI: sci32 coord adjustment changesMartin Kiewitz
2010-07-25SCI: sci32 changesMartin Kiewitz
2010-07-21SCI: more work on coordadjustment sci32Martin Kiewitz
2010-07-19SCI: fixing commentMartin Kiewitz
2010-07-12SCI: Turn global object g_debugState into SciEngine member varMax Horn
2010-06-30SCI: Removed the FreeSCI music codeFilippos Karapetis
2010-06-29SCI: Made the SoundCommandParser a member of the SciEngine class and removed ...Filippos Karapetis
2010-06-19SCI: implemented checking of keyboard driver in case of SCI1EGA/EARLY, also r...Martin Kiewitz
2010-06-18SCI: set resulting type to keyboard+joystick for sci1middle+ in kMapKeyToDir ...Martin Kiewitz
2010-06-17SCI: Rename sciEvent to SciEventMax Horn
2010-06-17SCI: Moved the event code a little bit around.Max Horn
2010-06-15SCI: SciGui/SciGui32 gone for good...Martin Kiewitz
2010-06-15Fix spelling, cleanupMax Horn
2010-06-09Renamed the SciEvent class to EventManager, to separate it from the sciEvent ...Filippos Karapetis
2010-06-08Merged the restarting_flags, script_abort_flag, and restoring members of the ...Filippos Karapetis
2010-06-08Merged _game_run() inside game_run(). Some cleanupFilippos Karapetis
2010-06-06Now that EngineState is not deleted when loading games, we can move some more...Filippos Karapetis
2010-06-03Re-enabled the cursor position limiting codeFilippos Karapetis
2010-06-01The parser vocabulary remains static throughout the game, thus it has been re...Filippos Karapetis
2010-05-29Mass renaming of selector-related functions, and removed some defines which w...Filippos Karapetis
2010-02-13SCI: Move GameFeatures from EngineState to SciEngineMax Horn
2010-02-13SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngineMax Horn
2010-02-13SCI: Add global g_sci pointer to the active SciEngine instanceMax Horn
2010-02-05SCI: Add a 'SELECTOR' macroMax Horn
2010-02-05SCI: GfxCoordAdjuster class added, local2Global and global2Local use that cla...Martin Kiewitz
2010-02-05SCI: calling most of the cursor functions directly via _gfxCursor instead of ...Martin Kiewitz
2010-02-03Placed all the game feature detection code in a separate classFilippos Karapetis
2010-01-29Fix compile when ENABLE_SCI32 is not set.Matthew Hoops
2010-01-29SCI: added new SciGui32 class, Gfx class needs some work though and hopefully...Martin Kiewitz
2010-01-29SCI: Move selector stuff to new header; reorder k_argc & k_argp param of invo...Max Horn
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-23- Moved all of the parser-related variables inside the Vocabulary classFilippos Karapetis
2010-01-06- Some work on kLocalToGlobal and kGlobalToLocal for SCI2+Filippos Karapetis
2010-01-05More renamingFilippos Karapetis
2010-01-05Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purposeFilippos Karapetis
2010-01-05SCI: Removed the old graphics codeFilippos Karapetis
2010-01-04Updated commentFilippos Karapetis
2010-01-04SCI/new sound code: update sound cues when kGetEvent() is called, instead of ...Filippos Karapetis
2009-12-31SCI: keyboard change cleanup, fixed Ctrl and Alt related keys on foreign keyb...Martin Kiewitz
2009-12-31kLocalToGlobal has a 'Plane' variant in SCI32 like its kGlobalToLocal sibling...Matthew Hoops
2009-12-21SCI32:Matthew Hoops
2009-12-04SCI: Renamed "buckybits" to "modifiers" in SciEventMartin Kiewitz
2009-12-04SCI: Make event constants more verboseMartin Kiewitz
2009-12-04SCI: SciEvent created, kernel_sleep() createdMartin Kiewitz
2009-12-04SCI: Alt translation. Currently handles Ctrl-X as Ctrl-Alt-X so that bypassin...Martin Kiewitz
2009-12-04SCI: Convert characters to scancode, when Ctrl is pressed (fixes key-shortcut...Martin Kiewitz